In this update3
Full notes
Full FriendOS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Events
- Fixes
- Balance
FriendOS changes
It seems like you enjoyed the Free FriendOS Demo, so we're giving you more Free Stuff in the Free FriendOS Demo for Free (It's Free)
Wowee the response to FriendOS Demo has been crazy. Almost 4000 unique Friends have grabbed the demo (and about 2500 of those people actually Engaged with the Video Game for an Extended Period), which turned into over 3000 new wishlists??? Yay
We're sitting at Very Positive with over 140 reviews, so maybe we did something right. But thanks to the wonderful Feedback Form and the scary Bug Report Form, you've all given us some Feedback and Mistakes to Apply to the Video Game. Rather than wait for the Early Access launch, we decided to just make the demo even better!
The Patch Notes (long)
Features
Added four new fish LOL
The refresh button in the server list has been expanded into a search popup.
You can now toggle the visibility of full lobbies.
You can now filter lobby distance (previously, lobbies too far away would be hidden).
Added the /toggleui command, which hides/shows the game UI. Can be helpful for taking screenshots or recording videos more cleanly.
Be warned, the chat is also hidden. To exit the hidden UI mode, you'll need to type /toggleui again without looking. Good luck!
Added the /hidecharacter command, which hides your Friend locally. Other Friends can still see you.
Also can be helpful for screenshots/videos.
or challenge modes i guess.
Tweaks
Camera Sensitivity can now go even lower, and can be adjusted more precisely.
Fixed the environment lighting in Bliss, so Friends will look the correct color now.
Friendcoin Labels now uses the "Condensed" setting by default.
This is a more intuitive display for Friendcoin labels.
You may have to enable it manually in Settings if you've already played.
Doubled fragment drops for the Great Registry.
You now have unlimited boss rematches in Hubris 1.
Increased the duration of Pastry Ball's debuff by 50%.
Increased the surface area of Great Registry's X battle layout by 44%.
Lightbulb deals +20 damage against stun-immune Viruses (such as Centipedia).
Slightly increase Lightbulb's max stun radius.
Increased Crash Column's spell damage against single targets by 25%.
Adjusted a particularly difficult jump.
The Friendmaker request will now complete more consistently.
Reduced a flashing visual in the early narrative.
Banned []s from Friend names.
sory
Greatly reduced the speed of waypoint overlap adjustment.
Reduced the depth of Virus hurtboxes
(the ones that hurt you when you touch them)
(we call them hurtboxes)
(not to be confused with hitboxes)
(the things you hit)
(even though, uh . ... )
(ugh. Whatever)
Extinguished an awfully dangerous fire.
Reduced Friend brightness in battle.
Not trying to make them harder to see. But look man. They were getting absolutely cooked before
Added a confirmation to the gameover screen if you select Bliss with boss rematches available.
Adjusted ball batting behavior when the cursor is very close to the player.
The maximum amount of fish in the pond in multiplayer now scales a bit less.
Great Registry's book cache will now wait a bit longer to rise.
Removed whitespace on the left and right of Friend names/subtitles.
Drowning now broadcasts a death message.
Updated some UI icons.
Obscured server names and descriptions during the initial menu tutorial.
Bugfixes
Clamped the font_size bbcode tag in chat to reasonable bounds.
Hopefully prevented some other rogue bbcode tags from being used.
Fixed apostrophes in Friend names causing chat errors.
Fixed Friend names not being filtered by Steam when part of non-user messages (i.e. death messages).
Prevented joining other friend's servers while in the Friendmaker.
Fixed some visual issues with the server list.
Fixed an issue where blending two Friends could modify the input Friends.
Fixed revive timer icon sticking around when dying alone in a Bliss battle.
Fixed a settings crash when resetting to default on a tab with a button setting.
Fixed an issue where balls could be rallied outside of battle.
Fixed a Situation with the book cache in the Registry that could cause corpses to fling into the ceiling.
Fixed wrong bullet colors on the Executioner with the red attacks option enabled.
Fixed a Great Registry layout where you could get stuck behind a lamp/bookshelf.
Fixed a bug that would cause crashlogs to reach massive filesizes.
Fixed an issue where melee damage could be boosted by 10x while entering a battle.
Fixed some missing collisions in a Great Registry layout.
Fixed being able to "unstuck" yourself in battle.
Fixed the Cradle audio being persistent.
Thank You
Source
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