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Steam News2 July 20264d ago

Friendly Steps Demo v1.4.4

Hey everyone, The game is in the final stages of development, we are currently polishing the gameplay and level design and putting the finishing touches on the animations, storyline, dialogue, and voice acting.

In this update7

Full notes

Full Friendly Steps update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

2 fixes1 addition7 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Store
  • Workshop
  • Maps
changedThe game is in the final stages of development, we are currently polishing the gameplay and level design and putting the finishing touches on the animations, storyline, dialogue, and voice acting. We wanted to share a quick team update on what we've been working on and say thank you to everyone who's been testing, reporting bugs, and hanging out with us in Discord . Your feedback directly shapes what we fix and what we build next.
changedDemo Update — Version 1.4.4 (Available Now)Our latest demo build focuses on fixes and quality-of-life improvements:
fixedLocalization & FontsWe rebuilt our font setup for multilingual UI — including improved support for CJK and Cyrillic text. Several display issues in play mode (mixed glyph weights, broken characters on certain screens) have been addressed. We are still refining this system to ensure that all of the game's languages are flawlessly supported, so please feel free to share your thoughts on the translations and fonts.
changedStartup & StabilitySDK initialization is more resilient. Failures during boot are now handled gracefully with proper error feedback instead of leaving players stuck on a loading screen. We've seen reports about this issue and spent a long time trying to figure out the cause. Now it will be easier to catch these kinds of errors if you send us the logs (there are now instructions in the game on how to do this).
fixedUI & ControlsFixed menu UI appearing over the loading screen during scene transitions. Gamepad navigation in the skin shop has been improved and non-interactable items are skipped, and the list scrolls to keep your selection visible.
changedDiagnosticsImproved crash reporting and log collection tools to help us track and resolve issues faster. Microphone selection edge cases and various display/resolution quirks have also been patched.

Friendly Steps changes

changedThe game is in the final stages of development, we are currently polishing the gameplay and level design and putting the finishing touches on the animations, storyline, dialogue, and voice acting. We wanted to share a quick team update on what we've been working on and say thank you to everyone who's been testing, reporting bugs, and hanging out with us in Discord . Your feedback directly shapes what we fix and what we build next.
changedOur latest demo build focuses on fixes and quality-of-life improvements:
fixedWe rebuilt our font setup for multilingual UI — including improved support for CJK and Cyrillic text. Several display issues in play mode (mixed glyph weights, broken characters on certain screens) have been addressed. We are still refining this system to ensure that all of the game's languages are flawlessly supported, so please feel free to share your thoughts on the translations and fonts.
changedSDK initialization is more resilient. Failures during boot are now handled gracefully with proper error feedback instead of leaving players stuck on a loading screen. We've seen reports about this issue and spent a long time trying to figure out the cause. Now it will be easier to catch these kinds of errors if you send us the logs (there are now instructions in the game on how to do this).
fixedFixed menu UI appearing over the loading screen during scene transitions. Gamepad navigation in the skin shop has been improved and non-interactable items are skipped, and the list scrolls to keep your selection visible.

The game is in the final stages of development, we are currently polishing the gameplay and level design and putting the finishing touches on the animations, storyline, dialogue, and voice acting. We wanted to share a quick team update on what we've been working on and say thank you to everyone who's been testing, reporting bugs, and hanging out with us in Discord. Your feedback directly shapes what we fix and what we build next.

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Demo Update — Version 1.4.4 (Available Now)

Our latest demo build focuses on fixes and quality-of-life improvements:

Localization & Fonts

We rebuilt our font setup for multilingual UI — including improved support for CJK and Cyrillic text. Several display issues in play mode (mixed glyph weights, broken characters on certain screens) have been addressed. We are still refining this system to ensure that all of the game's languages are flawlessly supported, so please feel free to share your thoughts on the translations and fonts.

Startup & Stability

SDK initialization is more resilient. Failures during boot are now handled gracefully with proper error feedback instead of leaving players stuck on a loading screen. We've seen reports about this issue and spent a long time trying to figure out the cause. Now it will be easier to catch these kinds of errors if you send us the logs (there are now instructions in the game on how to do this).

UI & Controls

Fixed menu UI appearing over the loading screen during scene transitions. Gamepad navigation in the skin shop has been improved and non-interactable items are skipped, and the list scrolls to keep your selection visible.

Diagnostics

Improved crash reporting and log collection tools to help us track and resolve issues faster. Microphone selection edge cases and various display/resolution quirks have also been patched.

What's Coming Next

We're actively developing player-created content support for Friendly Steps:

  • We use Steam Workshop for custom content (starting with custom hats)

  • In-game Hat Creator — import a 3D model and texture, preview your creation, and publish to Workshop

  • \: Scenario/Map Editor — We'll share more about this later, stay tuned!

Some of this is already integrated internally; we're preparing to roll it out after release.

❤️ Thank You!

Whether you're playing the demo, testing new levels, or just cheering us on from the sidelines — it matters. Keep the feedback coming. We read it. We act on it.

— koro.games

Source

Steam News / 2 July 2026

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