In this update5
Full notes
Full Fried Panic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Performance
- Store
Fried Panic changes
1.1.0 Update
The 1.1.0 update adds a way to speed up the game, a new achievement, balance changes, and various quality of life improvements.
Game speed feature
Toggle speeding up the wave clock and your donut producers
Added instructions for speed feature
New Achievement
Added achievement to reach wave 100
Balance Changes
Reduced "I'll Do Better Next Time" achievement to only need 5 deaths rather than 10
Deflected projectiles with the shield weapon now do 5x damage
Increased Onion Ring enemy speed
Very slight increase to wave break time
Reduced some candy shop prices
Quality of Life
Can now move with arrow keys
Improved wave and Evil Chef clock
Adjusted text in options menu
Fixed error sound not always playing when cannot afford shop item
Fixed wave clock rotation from spawning multiple waves at once
Performance improvements
Minor fixes and improvements
Note: If you've died 5 times or reached wave 100 already you'll get the corresponding achievements when you open the game.
Cosmula
https://store.steampowered.com/app/2421520/Cosmula/
It's been a while since we shared an update about what we've been working on! While we initially aimed to announce Cosmula earlier, similar to Fried Panic, we decided to wait so we could provide a clearer picture of what the game will look like at its Early Access release. Cosmula will soon be available in Early Access, so be sure to wishlist it now and check out more information on our game page!
Source
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