In this update4
Full notes
Full Fretless - The Wrath of Riffson update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Store
- UI and audio
Fretless - The Wrath of Riffson changes
Aside from a critical hotfix related to the cuties below, we would also like to share a couple of new forums that may be accessed through the Fretless Community Hub.
Fixes up front, hub stuff at the bottom.
Major bugs
Skipping cutscenes related to Jones and the Tunedra wolves will no longer hard-lock the game or corrupt save files.
The Xylomander Babies' passive ability will no longer continue to deal damage after they have been defeated in combat.
minor bugs
Fix for the player character sometimes being put on the incorrect sorting layer after riding elevators.
Transitioning back into the waterway under Vivace Venue before round 2 of Battle of the Bands will now load into the correct location.
Crescendo meters in the player menu will now always display the correct value.
Fixed an issue that caused item buy panels to wiggle off screen after repeated failed purchase attempts.
The shred button in combat will no longer only display Acoustic UI paneling while using a controller.
Bug Reports
Boring, but useful. Follow this link to report issues encountered during gameplay.
https://steamcommunity.com/app/2429050/discussions/1/
[GUIDE] Bug Reporting outlines the best way to report a bug, and what information is most helpful to include when doing so.
Listening Party
We've received a surprising volume of suggestions for things players would like to see in Fretless. While we are incredibly grateful for the feedback (SQUEEEEEEAL) we are unable to promise or confirm such features at this time.
HOWEVER, we cannot sit by and watch such enthusiastic dreamers go unheard. As a temporary solution, we've opened up a dedicated forum for you to share all types of ideas and desires for Fretless.
https://steamcommunity.com/app/2429050/discussions/2/
That's all for now. Once again, thanks for showing up! Until next time friends.
Ritual Studios
Source
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