HomeGamesUpdatesPricingMethodology
Steam News3 September 202510mo ago

Update Notes for September 3rd 2025

Thanks for playing Fresh Tracks! We’ve pushed a small update addressing a few issues players have reported: Fixes & Improvements True Ending Achievement - Fixed an issue where the achievement for completing the true end

Full notes

Full Fresh Tracks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedFixes & Improvements
fixedTrue Ending Achievement - Fixed an issue where the achievement for completing the true ending was not unlocking. - For players who have already finished the game: re-loading your save file should retroactively unlock the achievement. - We don’t believe you’ll need to re-beat the game, but due to the complexity of testing first-time unlocks vs. retroactive saves, we can’t 100% guarantee.
changedShortcut Headers - Shortcut text now correctly displays as “Shortcut” no matter which boss is skipped. - Previously, all shortcut headers incorrectly showed “Skuld Kyng.”
fixedPlayer Type Menu - On PC, the Player Type selection screen (Traveller, Explorer, Adventurer, Champion) when starting a new game from the Main Menu, was incorrectly labeled as “Difficulty.” - In Fresh Tracks, “Difficulty” should only refer to the marked difficulty of a Story Song: Easy, Medium, Hard, Expert, etc. - This bug was introduced when localization was added for other languages. It has now been fixed and the menu properly says “Player Type.”
removedPrologue Screens - The Version Number no longer appears on Mythic prologue screens. - It now only displays in the Main Menu (except for Koda’s prologue, which takes place in the Main Menu and still shows it).

Fresh Tracks changes

changedFixes & Improvements
fixedTrue Ending Achievement - Fixed an issue where the achievement for completing the true ending was not unlocking. - For players who have already finished the game: re-loading your save file should retroactively unlock the achievement. - We don’t believe you’ll need to re-beat the game, but due to the complexity of testing first-time unlocks vs. retroactive saves, we can’t 100% guarantee.
changedShortcut Headers - Shortcut text now correctly displays as “Shortcut” no matter which boss is skipped. - Previously, all shortcut headers incorrectly showed “Skuld Kyng.”
fixedPlayer Type Menu - On PC, the Player Type selection screen (Traveller, Explorer, Adventurer, Champion) when starting a new game from the Main Menu, was incorrectly labeled as “Difficulty.” - In Fresh Tracks, “Difficulty” should only refer to the marked difficulty of a Story Song: Easy, Medium, Hard, Expert, etc. - This bug was introduced when localization was added for other languages. It has now been fixed and the menu properly says “Player Type.”
removedPrologue Screens - The Version Number no longer appears on Mythic prologue screens. - It now only displays in the Main Menu (except for Koda’s prologue, which takes place in the Main Menu and still shows it).

Thanks for playing Fresh Tracks! We’ve pushed a small update addressing a few issues players have reported:

Fixes & Improvements

True Ending Achievement - Fixed an issue where the achievement for completing the true ending was not unlocking. - For players who have already finished the game: re-loading your save file should retroactively unlock the achievement. - We don’t believe you’ll need to re-beat the game, but due to the complexity of testing first-time unlocks vs. retroactive saves, we can’t 100% guarantee.

Shortcut Headers - Shortcut text now correctly displays as “Shortcut” no matter which boss is skipped. - Previously, all shortcut headers incorrectly showed “Skuld Kyng.”

Player Type Menu - On PC, the Player Type selection screen (Traveller, Explorer, Adventurer, Champion) when starting a new game from the Main Menu, was incorrectly labeled as “Difficulty.” - In Fresh Tracks, “Difficulty” should only refer to the marked difficulty of a Story Song: Easy, Medium, Hard, Expert, etc. - This bug was introduced when localization was added for other languages. It has now been fixed and the menu properly says “Player Type.”

Prologue Screens - The Version Number no longer appears on Mythic prologue screens. - It now only displays in the Main Menu (except for Koda’s prologue, which takes place in the Main Menu and still shows it).

Source

Steam News / 3 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.