Full notes
Full Freight Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Balance
- Performance
Thanks to everyone that has left feedbacks for improvements!
New Ports
Five new ports added to the game.
Dakar
Lagos
Cape Town
Durban
Dar es Salaam
New Features
Closable Port Window
The port window can now be closed while at port.
New Ship Icons
You can now pick between two variations of ship icons via the settings menu.
Training for Cargo Licenses
Cargo licenses are no longer just bought outright. Each license has a training time after you purchase, before you receive the license.
Economy
You are now allowed to go into minus to cover daily expenses.
Four More Iceberg Challenges
A total of five iceberg challenges is now available for some variety.
Trip Fees
When a route has fees, it was not easy to notice. The fees are now red coloured to help notice them.
Popup Background
The overlay colour behind a popup can now be customized in settings: Dark (same as before), and three new options: Medium, Tinted and Transparent.
Close Popups
Informational popups that does not require decision can now be closed by clicking outside them as well as their respective close buttons.
Scroll in Drop Downs
More responsive scrolling in drop down lists.
Bugfixes
On low fps devices, bow and side thruster was bugged.
- Steam DeckFixed bug where Big Screen mode made some UI buttons unclickable.
Crane rails in Vancouver outside port.
When loading a game, ship icons now have correct colour.
Code
Introduced Cinemachine for some cameras, this should not affect gameplay.
Source
Changelog.gg summarizes and formats this update. How we read updates.
