Full notes
Full FreeStyle Football 2 update
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What changed
- Server
- Fixes
- Gameplay
- Balance
- Performance
FreeStyle Football 2 changes
We would like to inform you of the additional updates implemented to provide a smoother and fairer gaming environment.
This update will be deployed sequentially as a client patch without any server maintenance.
Please note that the timing of the update may vary by platform.
Please see below for more details.
â– Bug Fixes
Kick-related Fixes
-Fixed an issue where Freestyle Kicks would occasionally fail to trigger.
-Fixed an issue where Direct Kicks would occasionally fail to trigger.
2.Receiving-related Fixes
-Fixed an issue where players would occasionally overreach when receiving the ball, causing a post-touch delay.
-Improved an issue where passed balls would occasionally slip backward behind the player.
-Fixed an issue where players would occasionally hesitate/stutter when receiving a pass.
Defense-related Fixes
-Fixed an issue where players could not intercept passes triggered by Chris’s "White Eagle’s Clutch" skill.
-Fixed an issue where players would occasionally jump too high during a header.
â– Balance Adjustments
1.Pass Balance Adjustments
Improved the effectiveness and performance of Through Passes.
Defense Balance Adjustments
Decreased the effectiveness of Intercepts attempted immediately after a pass is released.
We will continue to do our best to provide you with a more enjoyable and satisfying gaming experience.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
