Full notes
Full Freedom's Twilight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
Added fxs to the crystal torch and made them equitable instead of only a furniture item. Balanced a bunch of items gold value (red wine glass, bottle of wine, scotch, brandy, whiskey) Added more trinket Items Added some spooky sfxs to POIs Added some more items to the Traveling Merchant POI Fixed small fire to be used as a stew source Fixed colliders on many placeable objects Update doe animation More lore and items added to Stonesmith Manor and Alchemist House Azuras Edge empty containers now have random items HayBales can now be crafted and are added to the Furniture Storage craft group Added skill menu to journal with the first skill (Foraging) – every 5 levels reduces how dirty you get from foraging by 10% up to a maximum of 100% and every 10 levels increases intelligence by 1 up to a max of 10. Changed the position and size of the value font in the crafting menu Added descriptions to flour, dough, glass bowl Added new character Updated nature menu pics for most trees as well as added bonemeal to their crafting requirements Added Voiced Narration From MrCreepyPasta Added Voice Acting to Duf The Butcher from Wellhey Productions Added Voice Acting to Sandor The Merchant from Wellhey Productions Added Voiced Acting to Megaera The Inn Keeper from Meggie-Elise Added Voiced Acting to Violet The Alchemist from Jax Added Voiced Acting to Somnium the Witch of Nightmares from Josei Kage
Source
Changelog.gg summarizes and formats this update. How we read updates.
