Full notes
Full Freedom Tower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- UI and audio
Freedom Tower changes
Dear Tower,
Autumn has always been a season of significant milestones for us, and now we are happy to share some updates regarding the Freedom Tower development!
Firstly, we are delighted to announce our participation in Turn-Based Carnival hosted by Acram Digital!
Get a chance to celebrate the brave spirit of indie developers and discover new fascinating worlds with us!
Secondly, we are proud to present a handful of improvements to the UI, VFX, level design and overall feel of the Ozera village scene. Encouraged by your feedback and sincere support, we are continuing to polish our pipeline. You can check out the new walkthrough and trailer on our updated YouTube channel!
Finally, we are honoured to be among the Ukrainian indie developers presenting games at Indie Cup Ukraine ’23! We are proud to be a part of Ukrainian game development industry, and humbled to represent our stories, our heritage, and our creative passion to the world.
We are already excited about the upcoming challenges, and can't wait to share more news in the future!
Thanks for being with us! You are among the fearless. You are the Tower.
Source
Changelog.gg summarizes and formats this update. How we read updates.
