Full notes
Full Freedom Physics update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
AMMO & FUEL LIMITS You can set limits on Fuel and Ammo for the Rocket Ship Can set HP Bar, Ammo Bar and or Fuel Bar to show how much you have used, have left:
Added Fuel and Ammo Objects which when touched restore Fuel/Ammo Can be customized to restore any amount or percent, and be limited to how many times they can be used etc:
Fuel / Ammo Limits can be set here in the Level Options/Settings
IMPROVED CONTROLS FOR ROCKET With the addition of Fuel limits, the Rocket Ships controls and specifically the grappling rope have been greatly improved so that mobility is still reasonable possible if you run out of fuel.
Removed the Cooldown on rocket ship ability to throw bombs, bombs cost 3 ammo points instead of having cool down.
Added ability for rocket ship to launch missles like the missle launcher object. These cost 4 ammo points.
SOUND EFFECTS OVERHAUL Many Objects now have their own sound effects when they collide and or activate an ability. Glass looking objects make glass clinking sounds when colliding, metal objects metal sounds etc. Sounds originating from objects have a sound range and sound quieter the farther away from the center screen they are etc. Sounds from objects have a slight cool down to prevent anoying sound spamming
Misc: Added shadows to menu. Fixed various bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
