Full notes
Full Freaky Awesome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Hi, Mutants! We're glad to present you our new update! We re-imagined our mutations system and decided to change it a bit. Based on your feedback we found that it's not really fun to mutate into an absolutely random form. Also we got that players would like to upgrade their mutations during gameplay. And now you can choose 3 favorite mutations before a new run which you'd like to use. Also we unlocked one more mutation from the start for new players. Mutagen puddles now means more than before. At the end of each location you'll have an ability to upgrade your current mutations. We added 28 upgrades - 4 upgrades for each of 7 mutations. We are also really like that our game is now available for Mac OSX players!
Changelog:
Fixed the price for "Vampyre" item
Health bottles now can't be collected if yout health is full
Skill "Vampirism" fixed
The mechanics of bullets for enemies improved. It will also help with async in online co-op
Fixed headless mutation form
Fixed bug with animations on elevator screen
Fixed bug with rocket
Fixed freezing when you are collecting a new active item
Fixed bug with the collider of Wasp boss after his death
Added sounds for some locations
Fixed mechics of how you unlock items: Big saw and big bloody saw
Lots of UI improvements
Mandragora :mandragora: Quick news: :freakyeye: Twitter:freakyeye: FB:freakyeye: Instagram Find friends for online co-op, talk with devs & more: :freakyhand: Discord
Source
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