Full notes
Full Frayspace update
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What changed
- Store
- Gameplay
- UI and audio
- Maps
- Fixes
Frayspace changes
The demo is now released for the Steam Next Fest June 2023!
https://store.steampowered.com/app/1973100/Frayspace/
Changes:
Changed the player input handling system to allow the use of more than 4 controllers simultaneously.
Changed some of the explosion sprites to improve the visuals.
Due to the above change, the Chaos Deathmatch mode is playable.
Each player with a gamepad as input device can now change the handedness of twin-stick controls in the joining screen. Defaults to: Left Stick controls the ship, Right Stick aims. Removed the option to globally change the handedness in options menu.
The player (A) who shot previously player (B) will get a point when player (B) dies, despite the cause.
The AI players have now the ability to use the active shield.
General improvements to all maps, more map elements etc.
Lots of minor FX additions.
Bug fixes:
Fix for a bug which caused the main menu and next map buttons to be broken in the pause menu.
Fix for a bug which caused the ships and colors of wrong players to be changed.
Thruster SFX now work when using twin-stick controls.
The respawn timer now follow real-time, i.e., the player spawns in fixed time even if slow motion power up is being used.
Fix for a bug which caused the controller rumble motors to keep rumbling forever when player died.
Fix for a bug which caused the active shield UI bar not to be updated after a player died.
Source
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