In this update4
Full notes
Full Fragsurf update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Server
- Performance
- Fixes
- Store
Fragsurf changes
Join the Fragsurf community on Discord: https://discord.gg/fragsurf
Timer & Tricksurf are removed. They were both built on legacy code and content which has all been stripped out to significantly reduce Fragsurf's download size on Steam (from nearly 9gb to less than 3gb).
These gamemodes may come back in the future on the new codebase & content systems. For now, our main focus is combat surf.
We've published a beta branch on Steam that allows you to play the latest build before these gamemodes were removed. Right click Fragsurf -> Properties -> Betas -> tricksurf. Note, servers on latest versions will not let you connect while using an older build.
✨ Features
Added +strafe
Added team based gameplay `server config: game.teamsenabled=true/false`
Patch notes can be seen from main menu
Added !rank command for rank enabled servers
Added mouse pitch inversion setting
Added Game settings to change outline colors
Added infinite ammo option `server config: game.rules.infiniteammo=true/false`
🔧 Improvements
Added control bind to open DevConsole
Enabled error & crash reporting to detect and fix issues faster
Improved weapon spread logic for spread servers
Player highlights are no longer outlines but "inner glow"
Various main menu style improvements
Null inputs are now disabled by default
Servers now have a packet rate limiter
🐛 Fixed
Fixed an error when creating a new game while already in a game
Fixed skin thumbnails missing in steam inventory & store
🗑️Removed
Removed Timer gamemode
Removed Tricksurf gamemode
Patch notes can also be viewed at our official website: https://fragsurf.com/patchnotes/3
Source
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