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Steam News8 July 20261mo ago

FragPunk July 9th Update Announcement: New Content for Season 5, Chapter 2

Dear Lancers, FragPunk is scheduled for a maintenance update on July 9th at 10:00 AM (UTC+8), with an estimated downtime of about 3 hours. We're excited to bring you the new content included in this chapter update!

In this update15

Full notes

Full FragPunk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions95 changes3 removals
  • Gameplay
  • Store
  • Events
  • UI and audio
  • Balance
  • Security
addedFragPunk is scheduled for a maintenance update on July 9th at 10:00 AM (UTC+8), with an estimated downtime of about 3 hours. We're excited to bring you the new content included in this chapter update!
removedShard CardsShard Clash July 9th update: 62 Shard Cards removed.
removedShard CardsChaos Clash July 9th update: 32 Shard Cards removed.
addedShard CardsDeathmatch: Added 14 Shard Cards and removed 14 Shard Cards.
changedBattle PassThe Season 5 Chapter 2 Battle Pass, Dreamland Headshots, will go live on July 9th. Superb skins for Pathojen [Kepler Medic] and Ixchel [Intoxicating Barkeep] are coming soon. The Rare Lancer skin [Sunning Waves] will also be released, alongside five Superb weapon skins [Dreamland Headshots].
changedSeaside Challenge: Ranked VacationRank Protection Cards Giveaway! Complete Challenges to get Mad Dog-S - Meow Milk, 2 Ultra Cans, 4 Rank Protection Cards, 3 Darkest Hour - Sticker Packs, 1 Darkest Hour - Charm Gift Pack, 3 Basic Sticker Packs, and 350 Glunite Coins!
Domain duration16s12sDomain duration decreased, nerfChomper Chomper's health75100Chomper Chomper's health increased, buffReload Protection: Shard Point requirement24Reload Protection: Shard Point requirement increased, buffFeral Hogs: Shard Point requirement46Feral Hogs: Shard Point requirement increased, buff

FragPunk changes

addedFragPunk is scheduled for a maintenance update on July 9th at 10:00 AM (UTC+8), with an estimated downtime of about 3 hours. We're excited to bring you the new content included in this chapter update!
removedShard Clash July 9th update: 62 Shard Cards removed.
removedChaos Clash July 9th update: 32 Shard Cards removed.
addedDeathmatch: Added 14 Shard Cards and removed 14 Shard Cards.
changedThe Season 5 Chapter 2 Battle Pass, Dreamland Headshots, will go live on July 9th. Superb skins for Pathojen [Kepler Medic] and Ixchel [Intoxicating Barkeep] are coming soon. The Rare Lancer skin [Sunning Waves] will also be released, alongside five Superb weapon skins [Dreamland Headshots].

Dear Lancers,

FragPunk is scheduled for a maintenance update on July 9th at 10:00 AM (UTC+8), with an estimated downtime of about 3 hours. We're excited to bring you the new content included in this chapter update!

New Content

Shard Cards

  • Shard Clash July 9th update62 Shard Cards removed.
  • Chaos Clash July 9th update32 Shard Cards removed.
  • DeathmatchAdded 14 Shard Cards and removed 14 Shard Cards.

*For detailed Shard Card information, please refer to the appendix.

Battle Pass

The Season 5 Chapter 2 Battle Pass, Dreamland Headshots, will go live on July 9th. Superb skins for Pathojen [Kepler Medic] and Ixchel [Intoxicating Barkeep] are coming soon. The Rare Lancer skin [Sunning Waves] will also be released, alongside five Superb weapon skins [Dreamland Headshots].

Events

Seaside Challenge: Ranked Vacation

  • Rank Protection Cards Giveaway! Complete Challenges to get Mad Dog-S - Meow Milk, 2 Ultra Cans, 4 Rank Protection Cards, 3 Darkest Hour - Sticker Packs, 1 Darkest Hour - Charm Gift Pack, 3 Basic Sticker Packs, and 350 Glunite Coins!

Chapter Login

  • A new chapter is here! Log in daily to receive Lobby Wallpaper - Dreamland Headshots, Headwear - Seal Cone, Sticker - Metallic Rose, Sticker - Neon Purple, 1 Ultra Can, 6 Darkest Hour - Sticker Packs, 1 Darkest Hour - Charm Gift Pack, and 600 Glunite Coins!

Updates

Lancers

1. Broker

  • Goddard's Vengeance

    • The rocket damage radius and the radius for dealing maximum explosion damage have been increased, but damage falloff is now more pronounced.

2. Zephyr

  • Fade Away

    • Skill usage will now replenish over time.

    • When Zephyr enters this domain while invisible, her invisibility duration now resets.

    • Domain duration reduced from 16s to 12s.

3. Chum

  • Chomper

    • Chomper's health increased from 75 to 100.

4. Wildstyle

  • Spray Paint

    • Reduced the time required to equip the graffiti gun. Swapping to other weapons is also faster.

    • The post-fire animation of the graffiti gun can now be interrupted immediately.

5. Dex

  • Mimic Trap

    • Effective range increased.

    • The trap effect has been altered. Triggering the trap now damages and exposes the one who triggered it.

    • The trap effect will not trigger if destroyed.

    • Dex will receive a notification when the trap is triggered or destroyed.

6. Kismet

  • Misery Angel

    • The bomb no longer pulls enemies within range.

    • Skill usage will now replenish over 45s.

  • Hello, Goodbye

    • Exposed enemies no longer take continuous damage while moving. Instead, they suffer a 12% vulnerability effect.

7. General

  • Refined the feel of skill usage for the following Lancers:

    • Spider, Wildstyle, Dex, Hollowpoint, Jaguar, Chum, Serket, Pathojen, Hurricane, Calamity, and Counterfeit.

  • Added a corresponding HUD for the skills of the following Lancers:

    • Broker, Chum, Zephyr, Dex, Wildstyle, and Calamity.

Weapon

1. Boom Broom

  • The earliest fire time after an empty mag reload and a tactical reload now occurs earlier to better match the animation sequence.

2. Highlife

  • Bullet spread while hipfiring has been reduced.

3. My Way

  • The earliest fire time after a tactical reload now occurs earlier to better match the animation sequence.

4. Vicious

  • The earliest fire time after an empty mag reload and a tactical reload now occurs earlier to better match the animation sequence.

Shard Cards

  • Reload ProtectionShard Point requirement increased from 2 to 4.
  • Feral HogsShard Point requirement increased from 4 to 6.
  • Demolition ExtensionShard Point requirement increased from 2 to 4.
  • Piercing BulletShard Point requirement increased from 4 to 5.
  • ChokeShard Point requirement increased from 4 to 5.
  • Expert JugglerShard Point requirement increased from 2 to 5.
  • Super JumpShard Point requirement increased from 5 to 6.
  • Full MoonShard Point requirement increased from 3 to 4.
  • Doomsday BombShard Point requirement increased from 5 to 6.
  • Guerrilla FighterShard Point requirement increased from 3 to 4.
  • Flash BulletShard Point requirement increased from 2 to 4.
  • No Pain No SlainShard Point requirement increased from 3 to 5.
  • ElectrocutionShard Point requirement increased from 2 to 5.
  • Rapid Marksman RifleShard Point requirement increased from 4 to 6.
  • Mission BoundShard Point requirement increased from 2 to 4.
  • Converter CamouflageShard Point requirement increased from 4 to 5.
  • Pain KillerShard Point requirement increased from 3 to 4. Added visual effects for players who activate this Shard Card.
  • Gadget BreakerShard Point requirement decreased from 3 to 2.
  • Weapon MorphShard Point requirement decreased from 6 to 5.
  • Revealing PuddleShard Point requirement decreased from 3 to 2.
  • Street ClosureShard Point requirement decreased from 4 to 3.

Arcade Mode

Deck Gear Up

  • Play time in Deck Gear Up will now be counted as Arcade mode play time.

Appendix

Shard Card Detailed Updates

Shard Clash: Removed Shards Cards

  • Lumiprint: Enemies leave footprints while moving.

  • Bulletproof Doors: Upgrade all doors to bulletproof auto-doors.

  • Powerful Strike: Your first [Bullet] after 1 second of not firing causes knockback.

  • Swift Support: Teleport to a teammate's side.

  • Flashlight: Attach a flashlight to your firearm that interferes with enemy sights.

  • Free For All: All weapons for free once.

  • Reaper's Scythe: Generate the Reaper's Scythe in your spawn site.

  • Random Teleportation: Entering a portal will take you to another portal at random.

  • Butterfingers: After a period of continuous fire, enemies drop their primary weapon(s).

  • Guess Who?: [Bullet] Enemies can't see damage indicators.

  • A Knife in the Dark: Enter a stealth state while standing still and wielding a melee weapon for 5 seconds.

  • Sustained Crab Walk: While taking continuous damage, the enemy is forced to crouch.

  • Secondary Weapon Expert: When your primary weapon has less than 20% ammo remaining, switch to your secondary weapon. Your secondary weapon's damage then +20% for a short period.

  • It's Mine Now: [Kill] You can immediately equip the weapon of an enemy you kill.

  • Grenade Mode: While holding a primary weapon, you can switch it to grenade mode.

  • Hold the Pass: Regain HP rapidly while standing on the bridge.

  • Return to Sender: When damaged for the first time, enemies are teleported to their spawn point.

  • Short Exposure: Effects that expose you do not last as long.

  • Itchy Triggers: Every 5s, a random enemy is forced to use their trigger key/button.

  • Feinting Flash: Dropping your weapon generates a flashbang.

  • Painful Motivation: [Bullet]s can damage allies, but increase their movement speed and fire rate.

  • Magnetic Bullets: [Bullet][Hit] Pulls the enemy a short distance towards you.

  • A Site Spin: The device in the middle of the Map can cause A site to rotate.

  • B Site Spin: The device in the middle of the Map can cause B site to rotate.

  • Wild Monitor: [Treasure] Transform into video cameras you can look through.

  • Cold Front: A cold front is approaching, disabling all traps.

  • Fearless: [Disengage] Firing does not consume ammo.

  • Alert: [Disengage] Sense nearby enemies.

  • Foot Dragging: [N Points] Enemy movement speed -{1}x3%.

  • Weak Jumps: [N Points] Enemy jump height -{1}x10%.

  • Stand Up Straight!: Enemies can't crouch or slide.

  • Dimensional Gate: Dimensional portals appear on the Map, allowing players to traverse to the other side of walls.

  • Beauty Sleep: You can sleep to heal yourself.

  • Converter Feeding: [Converter] After planting, the converter will eat nearby traps, increasing the time required to defuse it.

  • Tariff: Get 100% of the Shard Points spent by enemies this round.

  • Swap 'N Slow: Reduce enemies' movement speed when they swap items.

  • Blind Rush: Increase your movement speed while blinded.

  • Silence is Golden: Killing a silenced enemy grants 3 extra Shard Points.

  • I See You: A marker is placed above a random enemy's head, indicating their location.

  • Rocket Jump: Equip a rocket and launch yourself upward with it.

  • Pop Quiz: [Deathrattle] Your killer must take a 5-second math quiz. If they answer incorrectly, they die.

  • Shadow Leap: [Kill] You can teleport to the enemy's location.

  • Door Reset: Before the converter is planted, whenever a door is destroyed, all players are teleported to spawn and match time +15s.

  • I'm a Bullet: Gain the ability to hide inside dropped firearms.

  • Glowing Dino: Place a glow-in-the-dark dinosaur that exposes nearby enemies.

  • Teleport Light Wave: Launch a wave of light forward. Any enemy hit is teleported to a random but safe location.

  • The Cow Level: Cow dolls appear in your spawn site! They heal nearby allies. Destroying them creates two-way portals to and from the duel arena.

  • Careless Gorilla: A gorilla appears on the Map and automatically throws banana peels. The gorilla can be moved.

  • Pony Catapult: Ponies appear on the Map that players can use to launch pony bombs.

  • Epitaph: [Deathrattle] Spawn a tombstone that can be used as cover.

  • High Speed Crash: After use: Max HP +50 and movement speed +50% for 5s. Crashing into enemies can kill them.

  • Haunted: Every 10s, the Imp jumpscares an enemy.

  • Radiant Burn: Blinded enemies take damage over time.

  • Scare Shot: Hitting an enemy with the first [Bullet] in a mag forces them to jump.

  • Skates: Skates appear on the Map. Destroying them grants the slide ability and increases movement speed and sliding speed.

  • Secret Santa: Activate to swap primary weapon(s) with a random enemy.

  • Painted Blessing: Increase max HP and movement speed for a short time, and continuously restore HP.

  • Card Master: Get an unlimited number of Flying Cards that can be thrown to deal damage.

  • Archer: All players become archers.

  • Phantom A Site: A site is misty and infested with phantoms.

  • Phantom B Site: B site is misty and infested with phantoms.

  • Say Goodnight: Launch a wave of light forward. Any enemy hit is put to sleep.

Chaos Clash: Removed Shards Cards

  • Swift Support: Teleport to a teammate's side.

  • Flashlight: Attach a flashlight to your firearm that interferes with enemy sights.

  • Reaper's Scythe: Obtain the Reaper's Scythe.

  • Random Teleportation: Entering a portal will take you to another portal at random.

  • Butterfingers: After a period of continuous fire, enemies drop their primary weapon.

  • A Knife in the Dark: Enter a stealth state while standing still and wielding a melee weapon for 5 seconds.

  • Sustained Crab Walk: While taking continuous damage, the enemy is forced to crouch.

  • Secondary Weapon Expert: When your primary weapon has less than 20% ammo remaining, switch to your secondary weapon. Your secondary weapon's damage then +20% for a short period.

  • Grenade Mode: While holding a primary weapon, you can switch it to grenade mode.

  • Return to Sender: Teleport to your spawn point when damaged for the first time.

  • Itchy Triggers: Every 3s, a random player is forced to use their trigger key/button.

  • Feinting Flash: Dropping your weapon generates a flashbang.

  • Painful Motivation: [Bullets] can damage allies, but increase their movement speed and fire rate.

  • Cold Front: A cold front disables all traps.

  • Fearless: [Disengage]: Firing does not consume ammo.

  • Dimensional Gate: Dimensional portals appear on the Map, allowing players to traverse to the other side of walls.

  • Beauty Sleep: You can sleep to heal yourself.

  • I See You: A marker is placed above everyone's head, indicating location.

  • Rocket Jump: Equip a rocket and launch yourself upward with it.

  • Pop Quiz: [Deathrattle]: Your killer must take a 5-second math quiz. If they answer incorrectly, they die.

  • Shadow Leap: [Kill]: You can teleport to the enemy's location.

  • Door Reset: Before the converter is planted, whenever a door is destroyed, all players are teleported to spawn and match time +15s.

  • I'm a Bullet: Gain the ability to hide inside dropped firearms.

  • Glowing Dino: Place a glow-in-the-dark dinosaur that exposes nearby enemies.

  • Teleport Light Wave: Launch a wave of light forward. Any enemy hit is teleported to a random but safe location.

  • Pony Catapult: Ponies appear on the Map that players can use to launch pony bombs.

  • Epitaph: [Deathrattle]: Spawn a tombstone that can be used as cover.

  • High Speed Crash: After use: Max HP +50 and movement speed +50% for 5s. Crashing into enemies can kill them.

  • Scare Shot: Hitting an enemy with the first [bullet] in a mag forces them to jump.

  • Skates: Skates appear on the Map. Destroying them grants the slide ability and increases movement and sliding speed.

  • Archer: You and your teammates can transform into archers.

  • Say Goodnight: Launch a wave of light forward. Any enemy hit is put to sleep.

Deathmatch: New Shard Cards

  • Kill Reward: Earn extra Shard Points per kill.

  • Extra Pellets: Shotgun: Fire extra pellets per shot.

  • Backup Weapon: You can equip another primary weapon to your secondary weapon slot.

  • Rabbit Legs: Movement speed +20% and gain jump boost, but you take 15% more damage.

  • Battle-Hardened: [Injured]: Increases the damage you deal.

  • Vampire Night: Gain Vampire powers.

  • Blind Fire Healing: Enemy [bullets] that miss restore 5 HP to you.

  • Fragmentation Bullet: When [bullets] hit Lancers, they split and shoot an additional 3 bullets behind the Lancer.

  • Hyperkinetic Bullet: [Bullet]: The faster you move, the higher damage you deal.

  • Feel the Bass: Upon landing, generate a sound wave all around you that deals damage to enemies, ignoring obstacles.

  • Lucky Bullets: Fire an extra bullet in a random direction with every shot.

  • Ricochet: [Bullet]: Ricochet up to 3 times.

  • BerserkerEnter berserker mode. Max HP +30, 2 extra bullets per shot. Greatly increased speed and jump height.
  • Tall Poppy: [Bullet]: Damage +30% when on lower ground than your enemy.

Deathmatch: Removed Shards Cards

  • Parting Compensation: Earn extra Shard Points upon death.

  • Explosion Specialist: Explosive damage +25%.

  • Quick Reload: Reload speed +50%.

  • Blast Suits: Damage taken from enemy explosions -40%.

  • Freeze Bullet: [Bullet]: Enemy movement speed -30% on hit.

  • Emergency Evacuation: When under attack, movement speed +12%.

  • Bigger Bombs: Explosion ranges +33%.

  • Fearless: [Disengage]: Firing does not consume ammo.

  • Agile Marksman: [Aim]: Movement speed +50%.

  • Shark Medic: A healing shark follows you, restoring your HP.

  • Explosive Shot: [Bullet]: Explosion.

  • Close Havoc: [Bullet]: Damage +30% at close range.

  • Quick Reload: Instantly reload ammo.

  • Choke: Shotguns: Reduce spread significantly.

Source

Steam News / 8 July 2026

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