What changed
1 fix0 additions0 changes0 removals
fixedChanged how we handle forcing menu items to be active, which should fix a performance issue some users experienced -Changed lighting -Fixed hurtsounds of ship no longer working -Changed flamethrowers to behave like cone weapons -Prevented RpcYourShipIsGone being called on clients (though this was probably just originating from a closing-unity-error and thus not needed) -Lowered Ether-Mine lasting time to 20seconds -Lowered nuke-time to 3.5seconds
Fragment Hunters changes
fixedChanged how we handle forcing menu items to be active, which should fix a performance issue some users experienced -Changed lighting -Fixed hurtsounds of ship no longer working -Changed flamethrowers to behave like cone weapons -Prevented RpcYourShipIsGone being called on clients (though this was probably just originating from a closing-unity-error and thus not needed) -Lowered Ether-Mine lasting time to 20seconds -Lowered nuke-time to 3.5seconds
-Changed how we handle forcing menu items to be active, which should fix a performance issue some users experienced -Changed lighting -Fixed hurtsounds of ship no longer working -Changed flamethrowers to behave like cone weapons -Prevented RpcYourShipIsGone being called on clients (though this was probably just originating from a closing-unity-error and thus not needed) -Lowered Ether-Mine lasting time to 20seconds -Lowered nuke-time to 3.5seconds