Full notes
Full Fracture Point update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Store
Fracture Point changes
Fixed incorrect sound behavior for the first boss.
Removed AB52 Vest armor spawn from the first boss, which gives a higher chance for rarer items to drop.
Fixed a bug that caused AR-type rifles to have no collision.
All merchant shops in hub locations are now preloaded (no need to wait for the startup animation in each of them).
Increased the price of constant upgrades.
Added new guides to the hub location and in the elevator between floors.
If you've found a bug, have any feedback, or have requests for what you'd like to see in the game, please report it in the Steam discussions or anonymously through the LEAVE FEEDBACK menu in the game. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
