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Hi everyone!
Last time, we saw how to build a simple Splitter factory. This time, let's take a look at nested factories across multiple levels.
Since factories can be encapsulated intoreusable modules and placed inside other nested factories, you can build factories across multiple levels, opening up countless design possibilities.
In this exemple, we built a factory that assembles the input shapes into cubes. Here are the different nesting levels of this factory:
You can watch the full creation process here:
Next time, we'll take a look at programmable factories and see how a single factory design can produce many different outputs.
Closed playtests are getting closer
If you'd like to be among the first to try Fractal Foundry, you can register here:
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