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Steam News27 August 202510mo ago

1.01.29: Directional lighting for meshes

Now there is optional mesh directional lighting. You can enable this with Options -> Engine -> Rendering. You can change the min and max lighting values.

Full notes

Full Fractal Block World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change1 removal
  • Performance
  • Gameplay
changedNow there is optional mesh directional lighting. You can enable this with Options -> Engine -> Rendering. You can change the min and max lighting values. Also note that in the same place you can easily turn on anisotropic filtering (before you needed to do this from the console or program_startup.txt).
removedVarious improvements have been made to the chunk file database for saved games. For example, we now wait to process "remove chunk file requests" until the player saves the game.

Fractal Block World changes

changedNow there is optional mesh directional lighting. You can enable this with Options -> Engine -> Rendering. You can change the min and max lighting values. Also note that in the same place you can easily turn on anisotropic filtering (before you needed to do this from the console or program_startup.txt).
removedVarious improvements have been made to the chunk file database for saved games. For example, we now wait to process "remove chunk file requests" until the player saves the game.

Now there is optional mesh directional lighting. You can enable this with Options -> Engine -> Rendering. You can change the min and max lighting values. Also note that in the same place you can easily turn on anisotropic filtering (before you needed to do this from the console or program_startup.txt).

Various improvements have been made to the chunk file database for saved games. For example, we now wait to process "remove chunk file requests" until the player saves the game.

Source

Steam News / 27 August 2025

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