In this update10
Full notes
Full Fractal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Performance
- Balance
Fractal changes
Update 0.3 finally out!
Thanks for everyone’s patience, Update 0.3 is out! Tons of new features and gameplay! Along with it is a short teaser of the new additions. https://youtu.be/jySj73YP1Ks
NEW FEATURES
New Language Support
Simplified Chinese
Traditional Chinese
New enemy types
Cute, slow moving enemies but deadly once close to you
Stealthy enemy that will surprise even veteran brush wielders
New levels for both Normal and Survival mode
Many new environments and terrains to explore and conquer
Many new narrative hints and environmental storytelling for keen eyed
players
New brush and spell
New brush style to give you more options, this one focusing on defense
New spell with 2 modes, both defensive
First: a handheld shield that give you the ability to block and bash you enemies
Second: expand your shield into a large immovable phalanx shield that protects you from enemies coming from a certain direction
New enemy death visual decals
New visual way to see your achievements after finishing a level
Enemies will now leave a visual mark when they are defeated at their location of death, in conjunction with their color at the time of death
UPDATED FEATURES
Updated rune system
Ability to purchase existing runes using collected crystals
Adjusted some numbers and stats on existing runes
Ability to unlock newly mentioned brush and spell
Updated audio effects
New audio effects for newly added brushes, spells, enemies and levels
New audio effects have been added so that each enemy has a distinct spawn sound
Updated audio effects for varies events
UI / menu improvements / additions
Updated level select and rune menus
Tweaks to previous levels
Lighting changes
Performance improvements
Overall increased visual fidelity
Tweaks to enemy spawn timers / numbers
Tweaked difficulty with spawn numbers and attack times
Adjusted spawn locations for each level, taken into account newly added levels
Tweaks to existing gameplay numbers
Balance changes to previous brushes and sphere damage and cool down times
Please check out the update and discover all the many additions and a few surprises! Fractal Team
Source
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