HomeGamesUpdatesPricingMethodology
Steam News3 June 20261mo ago

FPVSIM V2.1 - Improved Dynamics / new Tinywhoop / 10 Inch drones

On top of the changes from FPVSIM V2.0, this version brings - **Highlights** First-time setup is much smoother.

Full notes

Full FPVSIM Drone Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • UI and audio
  • Fixes
  • Performance
  • Gameplay
addedFirst-time setup is much smoother. Controller detection, first-run calibration, and the calibration instructions were all improved so getting into flight should take less trial and error. - Added Tinywhoop and 10 inch drones running on the improved dynamics engine. The 5-inch, Tiny Whoop 65mm, and 10-inch setups were retuned/tuned so each craft has a clearer identity in handling, collision size, and sound. - Drone audio got a big upgrade. Procedural prop audio was added, then polished further with cleaner pitch tuning and less unwanted wind noise. - Local play is simpler. You no longer need to register an account on fpvsim.com just to start flying locally.
fixed*Review Concerns Addressed**
fixedController setup is confusing: addressed by the calibration overhaul, better device checks, clearer prompts, and fixes to settings applying after calibration. - Different drones feel too similar: addressed by preset-specific tuning for 5-inch, Tiny Whoop, and 10-inch drones. - Collisions/crashes feel off: addressed by more realistic collision sizes and added crash sound effects. - The sim needs more immersion: addressed by the new drone audio system and follow-up audio polish. - Login requirement adds friction: addressed by the move to local-native play without mandatory account signup. - Default PID values were updated, which should improve baseline feel before manual tuning for beginners.
changedUpgraded to UE 5.7

On top of the changes from FPVSIM V2.0, this version brings -

**Highlights**

  • First-time setup is much smoother. Controller detection, first-run calibration, and the calibration instructions were all improved so getting into flight should take less trial and error. - Added Tinywhoop and 10 inch drones running on the improved dynamics engine. The 5-inch, Tiny Whoop 65mm, and 10-inch setups were retuned/tuned so each craft has a clearer identity in handling, collision size, and sound. - Drone audio got a big upgrade. Procedural prop audio was added, then polished further with cleaner pitch tuning and less unwanted wind noise. - Local play is simpler. You no longer need to register an account on fpvsim.com just to start flying locally.

**Review Concerns Addressed**

  • Controller setup is confusingaddressed by the calibration overhaul, better device checks, clearer prompts, and fixes to settings applying after calibration. - Different drones feel too similar: addressed by preset-specific tuning for 5-inch, Tiny Whoop, and 10-inch drones. - Collisions/crashes feel off: addressed by more realistic collision sizes and added crash sound effects. - The sim needs more immersion: addressed by the new drone audio system and follow-up audio polish. - Login requirement adds friction: addressed by the move to local-native play without mandatory account signup. - Default PID values were updated, which should improve baseline feel before manual tuning for beginners.

** Other updates **

  • Upgraded to UE 5.7

Source

Steam News / 3 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.