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Steam News12 June 202623d ago

FPV Labs Early Access Update v0.1.1a – 240Hz Physics & Input Overhaul

Hi everyone, We just released one of the biggest updates for FPV Labs so far. The main focus of this update is a complete overhaul of the physics and input systems.

In this update4

Full notes

Full FPV Labs - Drone Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions12 changes0 removals
  • UI and audio
  • Server
  • Performance
  • Fixes
  • Gameplay
  • Maps
fixedThe main focus of this update is a complete overhaul of the physics and input systems. Physics simulation and controller inputs now run at a fixed rate of up to 240 Hz , making flight behavior significantly more consistent across different PCs, graphics settings, and frame rates.
changedLower input and PID latency
changedFlight physics now remain consistent regardless of FPS
addedPhysics & Flight ModelAdded fixed 90–240 Hz physics simulation. Can be adjusted in the Video Settings.
addedPhysics & Flight ModelAdded fixed 240 Hz controller inputs
changedPhysics & Flight ModelImproved lift model

FPV Labs - Drone Simulator changes

fixedThe main focus of this update is a complete overhaul of the physics and input systems. Physics simulation and controller inputs now run at a fixed rate of up to 240 Hz , making flight behavior significantly more consistent across different PCs, graphics settings, and frame rates.
changedLower input and PID latency
changedFlight physics now remain consistent regardless of FPS
addedAdded fixed 90–240 Hz physics simulation. Can be adjusted in the Video Settings.
addedAdded fixed 240 Hz controller inputs

Hi everyone,

We just released one of the biggest updates for FPV Labs so far.

The main focus of this update is a complete overhaul of the physics and input systems. Physics simulation and controller inputs now run at a fixed rate of up to 240 Hz, making flight behavior significantly more consistent across different PCs, graphics settings, and frame rates.

This means:

  • More consistent flight behavior across different systems

  • Lower input and PID latency

  • More responsive controls

  • Flight physics now remain consistent regardless of FPS

  • Less floaty overall flight feel

Because of these backend changes, some presets may feel slightly different and could require small adjustments.

Physics & Flight Model

  • Added fixed 90–240 Hz physics simulation. Can be adjusted in the Video Settings.

  • Added fixed 240 Hz controller inputs

  • Improved lift model

  • Improved thrust curve for more realistic throttle feel and hover behavior

  • Improved crash behavior

  • Improved PID system with higher usable PID ranges

  • Added latency simulation option

Performance & Graphics

  • Added Nvidia Reflex support for supported GPUs

  • Improved performance statistics display

  • DLSS modes now show their internal resolution scale for more clarity

UI & Quality of Life

  • Minor UI tweaks

  • Tweaks to the level border system

Maps

  • Minor map fixes

Thank you again for all the feedback, bug reports, and testing. This update lays the foundation for future physics improvements and should make the simulator feel much more consistent for everyone.

Please let us know how the new physics feel and report any unusual behavior you encounter. 🚀

Source

Steam News / 12 June 2026

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