Full notes
Full FPS Infinite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- Store
Abilities should reset to level 1 now when starting new games, regardless of previous games played
Maximum capacity of weapons should now increase normally with level upgrades on new games (wasn't calculated or saved correctly before -- old saves will still function oddly)
Charge Shot balancing: it upgraded exponentially too quickly before and was overpowered. It now is a bit weaker and upgrades slower
Fixed a bug that caused cooldowns to not set properly when firing other weapons
Upgraded FPS Infinite to the latest Focus Engine v3.25.1 (OpenXR + other improvements)
If you enjoy this free game and updates, please consider leaving a recommendation and checking out my newest game:
https://store.steampowered.com/app/1593280/8089_The_Next_Action_RPG/ Happy New Year all!
- Phr00t
Source
Changelog.gg summarizes and formats this update. How we read updates.
