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Steam News8 July 20261mo ago

FPS Chess - Version 1.2.2

Content New experimental "time limited duel" setting that starts shrinking the playable map area after the set time. Flattened collision on Remastered map's floor to help make movement feel smoother on ground.

In this update4

Full notes

Full FPS Chess update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions8 changes1 removal
  • Maps
  • Balance
  • Gameplay
  • UI and audio
  • Performance
addedContentNew experimental "time limited duel" setting that starts shrinking the playable map area after the set time.
changedContentFlattened collision on Remastered map's floor to help make movement feel smoother on ground.
changedBalance ChangesWood Pawn: Nerfed 4-shot burst into 3-shot burst Slightly buffed firerate Slightly nerfed reload time Nerfed jump cooldown from 4 seconds to 5 seconds Made jump slightly higher
changedBalance ChangesWood Queen: Large Flamethrower DPS increase Flamethrower takes longer to recharge and needs to recharge more often
changedBalance ChangesWood King: Increased all flame damage Slight slam adjustments to make it feel more intuitive to use
changedBalance ChangesWood Knight: Toned down wallride VFX to increase visibility

FPS Chess changes

addedNew experimental "time limited duel" setting that starts shrinking the playable map area after the set time.
changedFlattened collision on Remastered map's floor to help make movement feel smoother on ground.
changedWood Pawn: Nerfed 4-shot burst into 3-shot burst Slightly buffed firerate Slightly nerfed reload time Nerfed jump cooldown from 4 seconds to 5 seconds Made jump slightly higher
changedWood Queen: Large Flamethrower DPS increase Flamethrower takes longer to recharge and needs to recharge more often
changedWood King: Increased all flame damage Slight slam adjustments to make it feel more intuitive to use

Content

  • New experimental "time limited duel" setting that starts shrinking the playable map area after the set time.

  • Flattened collision on Remastered map's floor to help make movement feel smoother on ground.

Balance Changes

  • Wood Pawn:

    • Nerfed 4-shot burst into 3-shot burst

    • Slightly buffed firerate

    • Slightly nerfed reload time

    • Nerfed jump cooldown from 4 seconds to 5 seconds

    • Made jump slightly higher

  • Wood Queen:

    • Large Flamethrower DPS increase

    • Flamethrower takes longer to recharge and needs to recharge more often

  • Wood King:

    • Increased all flame damage

    • Slight slam adjustments to make it feel more intuitive to use

  • Wood Knight:

    • Toned down wallride VFX to increase visibility

  • Original Bishop:

    • Can no longer block while gliding.

Bug Fixes

  • Further improved black bishop's momentum issues coming off of glide.

  • Fixed wood pieces' SFX not respecting user settings and playing at full volume.

Developer Notes

  • Here is the first real round of balancing for the wooden pieces. The wooden pieces have definitely pushed the limits of movement so I decided to devote most of this week's FPS Chess development time to trying out a new game setting to limit the board size as the time goes on.

  • To keep things improving please continue leaving your thoughts on the new changes and what balance changes you want to see in the future in the new official discord or on the steam community discussions page.

  • While spending one day a week on FPS Chess and the rest of my time on FPS Chess 2 I will be attempting to do one FPS Chess patch every Wednesday if possible so please keep looking forward to them!

FPS Chess Ignition

Source

Steam News / 8 July 2026

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