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Steam News2 July 20188y ago

Foxus: The Wild Lands in numbers

Greetings, Almost two weeks have passed since the release of The Wild Lands, and today we wanted to share some incredible numbers with you.

Full notes

Full Foxus update

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What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • Compatibility
  • Fixes
  • Performance
addedSince the release of The Wild Lands, we had lots of new players - roughly 20% more players have enjoyed their adventures in Alandia since June 22th;
changedDuring the work on The Wild Lands, we reworked over 15% of the original game's code and brought back from beta builds one important gameplay feature;
fixedWe have processed 100% of user reports sent to our email and fixed 100% of bugs reported to us that way during the time that passed since the launch of the game;
changedGame's optimization improved by up to 20-30% on some levels - that's counting the fact that some levels became almost twice bigger;

Foxus changes

addedSince the release of The Wild Lands, we had lots of new players - roughly 20% more players have enjoyed their adventures in Alandia since June 22th;
changedDuring the work on The Wild Lands, we reworked over 15% of the original game's code and brought back from beta builds one important gameplay feature;
fixedWe have processed 100% of user reports sent to our email and fixed 100% of bugs reported to us that way during the time that passed since the launch of the game;
changedGame's optimization improved by up to 20-30% on some levels - that's counting the fact that some levels became almost twice bigger;

Greetings, Almost two weeks have passed since the release of The Wild Lands, and today we wanted to share some incredible numbers with you.

  • Since the release of The Wild Lands, we had lots of new players - roughly 20% more players have enjoyed their adventures in Alandia since June 22th;

  • During the work on The Wild Lands, we reworked over 15% of the original game's code and brought back from beta builds one important gameplay feature;

  • Over 6% of our past players returned to the world of Alandia after the release of The Wild Lands;

  • We have processed 100% of user reports sent to our email and fixed 100% of bugs reported to us that way during the time that passed since the launch of the game;

  • Game's optimization improved by up to 20-30% on some levels - that's counting the fact that some levels became almost twice bigger;

  • Only 1.5% of players were able to get 100% of achievements, while over 6% already have at least one of them unlocked.

We always tried to base our decisions on what is best for our whole community - not only the vocal minority - and we are really proud of our successes together by far. There are players who played the game together with their children - sometimes even with their whole families - across the world. Of course we had multiple cases when reviewers and streamers who tried to resell their streamers key - so big thanks to everyone who are actually streaming the game and taking their time to make a video about it - that matters a lot for us! Thank you for staying with us throughout this journey, and thanks again for playing!

Source

Steam News / 2 July 2018

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