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Steam News6 August 20263d ago

Fox Shooter Gameplay Changed & Resetted

Gameplay Changes Overhauled gameplay to a Vampire Survivors-style 60-second stage system.

Full notes

Full Fox Shooter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Maps
  • Balance
  • Gameplay
changedGameplay ChangesOverhauled gameplay to a Vampire Survivors-style 60-second stage system.
addedGameplay ChangesNew Attributes (8 Total): Max HP Damage Crit Rate Evasion Yield / Bonus Gain Enemy Spawn Rate Free Rerolls Shop Discount
addedGameplay ChangesNew Formulas: Damage: Player Base Damage × (1 - Player Evasion × 0.16777 / 5) × (1 + Player Crit Rate / 6.7) Yield: Points gained per Slime kill = Random(1–3) × Yield / 12
addedGameplay ChangesNew Cards: Assassin Bargain Hunter Berserker Big Blue Pen Gabe’s Coupon Gambler Lucky Coin Merchants Nimble Pacifism Sharpness Glass CannonVampire
fixedGameplay ChangesBug Fixes: Fixed a bug where players could clip out of world bounds. Fixed a bug causing incorrect score accumulation. Fixed player hitbox/collision volume issues.

Fox Shooter changes

changedOverhauled gameplay to a Vampire Survivors-style 60-second stage system.
addedNew Attributes (8 Total): Max HP Damage Crit Rate Evasion Yield / Bonus Gain Enemy Spawn Rate Free Rerolls Shop Discount
addedNew Formulas: Damage: Player Base Damage × (1 - Player Evasion × 0.16777 / 5) × (1 + Player Crit Rate / 6.7) Yield: Points gained per Slime kill = Random(1–3) × Yield / 12
addedNew Cards: Assassin Bargain Hunter Berserker Big Blue Pen Gabe’s Coupon Gambler Lucky Coin Merchants Nimble Pacifism Sharpness Glass CannonVampire
fixedBug Fixes: Fixed a bug where players could clip out of world bounds. Fixed a bug causing incorrect score accumulation. Fixed player hitbox/collision volume issues.

Gameplay Changes

  • Overhauled gameplay to a Vampire Survivors-style 60-second stage system.

  • New Attributes (8 Total):

    • Max HP

    • Damage

    • Crit Rate

    • Evasion

    • Yield / Bonus Gain

    • Enemy Spawn Rate

    • Free Rerolls

    • Shop Discount

  • New Formulas:

    • Damage: Player Base Damage × (1 - Player Evasion × 0.16777 / 5) × (1 + Player Crit Rate / 6.7)

    • Yield: Points gained per Slime kill = Random(1–3) × Yield / 12

  • New Cards:

    • Assassin

    • Bargain Hunter

    • Berserker

    • Big Blue Pen

    • Gabe’s Coupon

    • Gambler

    • Lucky Coin

    • Merchants

    • Nimble

    • Pacifism

    • Sharpness

    • Glass CannonVampire

  • Bug Fixes:

    • Fixed a bug where players could clip out of world bounds.

    • Fixed a bug causing incorrect score accumulation.

    • Fixed player hitbox/collision volume issues.

Source

Steam News / 6 August 2026

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