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Steam News19 January 20265mo ago

Fourmiworld 270: ON THE WALL

THE PRESENT T he year is 2026. Fourmiworld has not been updated in weeks... months... Everyone is saying, "It's over". Things are not looking so frondose for the formis.

In this update3

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Full Fourmiworld update

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What changed

0 fixes9 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Store
changedT he year is 2026. Fourmiworld has not been updated in weeks... months... Everyone is saying, "It's over". Things are not looking so frondose for the formis. But what they don't know is that things are getting DEGREEDY. Things are getting FROSH . Because Fourmiworld is now...
addedON THE WALLor something like that. Fourmiworld 270: ON THE WALL is a free social experiment added within Fourmiworld. It can be selected upon starting a new save file after beating the game at least once (applies retroactively). This experiment poses a simple questions: "Can you beat Fourmiworld with your character permanently stuck at 270 degrees? Can you beat Fourmiworld while on the wall? (Wall-bound, so to speak?). Is Fourmiworld more fun on the wall? Does this indolent slop really deserve to be in the game?" Scientists are still debating these questions and their intricacies, but one thing's for sure... you better get used to that wall.
addedNEW ACHIEVEMENTIf you want that extra little bit of motivation to get out there and take a crack at FW270:OTW, we've added a new achievement involving it! The task is simple, get 2 Polygons in a Fourmiworld 270: ON THE WALL save file. That'll give you a good sample of it, and let you know if you've got the chops required to complete the full deal. If you do, a new in-game title is waiting for you!
addedFourmiworld Version 1.1.0 CicadaAdded Fourmiworld 270: ON THE WALL, an experience you may attempt after beating the game at least once.
addedFourmiworld Version 1.1.0 CicadaAdded a new achievement for obtaining 2+ polygons in a Fourmiworld 270: ON THE WALL save file.
addedFourmiworld Version 1.1.0 CicadaThe intro cutscene can now be skipped via the pause button (ESC/Start) after the initial choices upon making a save file.

Fourmiworld changes

changedT he year is 2026. Fourmiworld has not been updated in weeks... months... Everyone is saying, "It's over". Things are not looking so frondose for the formis. But what they don't know is that things are getting DEGREEDY. Things are getting FROSH . Because Fourmiworld is now...
addedor something like that. Fourmiworld 270: ON THE WALL is a free social experiment added within Fourmiworld. It can be selected upon starting a new save file after beating the game at least once (applies retroactively). This experiment poses a simple questions: "Can you beat Fourmiworld with your character permanently stuck at 270 degrees? Can you beat Fourmiworld while on the wall? (Wall-bound, so to speak?). Is Fourmiworld more fun on the wall? Does this indolent slop really deserve to be in the game?" Scientists are still debating these questions and their intricacies, but one thing's for sure... you better get used to that wall.
addedIf you want that extra little bit of motivation to get out there and take a crack at FW270:OTW, we've added a new achievement involving it! The task is simple, get 2 Polygons in a Fourmiworld 270: ON THE WALL save file. That'll give you a good sample of it, and let you know if you've got the chops required to complete the full deal. If you do, a new in-game title is waiting for you!
addedAdded Fourmiworld 270: ON THE WALL, an experience you may attempt after beating the game at least once.
addedAdded a new achievement for obtaining 2+ polygons in a Fourmiworld 270: ON THE WALL save file.

THE PRESENT

T he year is 2026. Fourmiworld has not been updated in weeks... months... Everyone is saying, "It's over". Things are not looking so frondose for the formis. But what they don't know is that things are getting DEGREEDY. Things are getting FROSH. Because Fourmiworld is now...

ON THE WALL

or something like that.

Fourmiworld 270

ON THE WALL is a free social experiment added within Fourmiworld. It can be selected upon starting a new save file after beating the game at least once (applies retroactively).

This experiment poses a simple questions

"Can you beat Fourmiworld with your character permanently stuck at 270 degrees? Can you beat Fourmiworld while on the wall? (Wall-bound, so to speak?). Is Fourmiworld more fun on the wall? Does this indolent slop really deserve to be in the game?" Scientists are still debating these questions and their intricacies, but one thing's for sure... you better get used to that wall.

NEW ACHIEVEMENT

If you want that extra little bit of motivation to get out there and take a crack at FW270:OTW, we've added a new achievement involving it! The task is simple, get 2 Polygons in a Fourmiworld 270: ON THE WALL save file. That'll give you a good sample of it, and let you know if you've got the chops required to complete the full deal. If you do, a new in-game title is waiting for you!

CONTROLLER RUMBLE

For the fourmis playing on controller, the game now supports rumble! Pressing F1 on keyboard will toggle between enabling/disabling it. You can also press F2 for something else.

THANK YOU

for playing our game and being awesome. We've been working on an "unannounced-except-for-if-you-count-this-post" project for the past few months. We aren't close to having it be releasable, but we're excited to eventually get it out there. We hope that some of you that enjoyed Fourmiworld will give it a shot and find it fun! Join our Discord for more updates. Seriously. Do it now. I'm not playing around anymore.

Until next time,

  • Cheyenne

  • Zoe

Fourmiworld Version 1.1.0 Cicada

  • Added Fourmiworld 270: ON THE WALL, an experience you may attempt after beating the game at least once.

  • Added a new achievement for obtaining 2+ polygons in a Fourmiworld 270: ON THE WALL save file.

  • The intro cutscene can now be skipped via the pause button (ESC/Start) after the initial choices upon making a save file.

  • Quartz blocks can now be broken by the blacklight.

  • Added rumble support for controller! Can be toggled on/off by pressing F1.

  • Added functionality to pressing F2.

  • Seeds now inherit some of Wandereye's momentum when shot. No more lagging behind while speed boosting!

  • Added a new title for Fourmiworld 270ON THE WALL completion and tweaked the rarities of some other titles.
  • Various other improvements/tweaks!

CZDOOM Discord

Fourmiworld: Wandereye's Writings Page

Fourmiworld Soundtrack Page

Supporter Bundle Page

Source

Steam News / 19 January 2026

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