Full notes
Full Four Realms update
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What changed
- Events
Small Update v1.41 A few small tweaks to even out the game for the holidays. The Level 1 difficulty has just been made a touch harder. With a better tutorial, people understand the game better and I felt the Level 1 was much easier than intended. So, I've removed the starting key and one starting Gem. It may be too easy still, but it should be closer. Ranged characters get a bit more nerfing. There range has been cut down by about 25%. But should make them more balanced compared to others. Most of this fix those is focused on the tutorial. It's long. So I cut it down by about 30%. Two sections were merged to make it more streamlined. Plus two of the later sections were completely removed. I believe the tutorial is now shorter, but still very effective. And will hopefully be less off putting to new players. Let's Play & Review Let's Play nekobun: https://www.youtube.com/playlist?list=PLMVGMbFDPRbAJVsiPybLR7fNTh14V78Ni Review Gamephasis: http://www.gamephasis.com/four-realms/ Let's Play (German) Evil Grin: https://www.youtube.com/playlist?list=PLGJw-dbWoYqJwPJBONo2XWAmmXHtpG7V6 As always, all questions, suggestions, and feedback are welcome. Thanks -Del P.S. Oh yeah, and the game is on sale for the Steam Winter Sale. Save 20% on Four Realms right now! Combined tutorials 1a and 1c. Removed tutorials 2 and 3. Changed Follow or Lead to Team or Solo. Ranged attacks ranges decreased. Ranged attack aims fixed. Level 1 Difficulty has one less gem and no starting key.
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