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Steam News30 October 20214y ago

A few minor post launch adjustments

I needed to make a few small changes, The steam puzzle, where you have to put the pressure valve on, if you dropped the valve, it was too low to pick back up.

Full notes

Full Fossilfuel VR: Raptor Isolation update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedI needed to make a few small changes, The steam puzzle, where you have to put the pressure valve on, if you dropped the valve, it was too low to pick back up. So I added some thicker collisions for players to pick it up.
changedI have been working to get the Vive Index to work properly, and one of the manifest buttons had a typo in it, the flashlight - inventory needed to be flashlight_inventory. So that should be working now.

Fossilfuel VR: Raptor Isolation changes

addedI needed to make a few small changes, The steam puzzle, where you have to put the pressure valve on, if you dropped the valve, it was too low to pick back up. So I added some thicker collisions for players to pick it up.
changedI have been working to get the Vive Index to work properly, and one of the manifest buttons had a typo in it, the flashlight - inventory needed to be flashlight_inventory. So that should be working now.

I needed to make a few small changes, The steam puzzle, where you have to put the pressure valve on, if you dropped the valve, it was too low to pick back up. So I added some thicker collisions for players to pick it up.

I have been working to get the Vive Index to work properly, and one of the manifest buttons had a typo in it, the flashlight - inventory needed to be flashlight_inventory. So that should be working now.

For note if you are having issues with the Vive Index the manifest is in the following location: Fossilfuel_vr/Config/SteamVRBindings/steamvr_manifest.json

Steam should automatically sync the manifest to your VIve Index

Source

Steam News / 30 October 2021

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