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Steam News10 October 20241y ago

v 1.2.2 HORDE CRASH BUG HAS BEEN FIXED!

Hello, Dino Hunters! As you know, there has been a persistent crash bug plaguing the game’s Horde Mode since its launch. I wasn’t able to track it down until this week, but I’m happy to say it’s now fixed!

Full notes

Full Fossilfuel 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Dino Hunters!

What changed

2 fixes0 additions4 changes0 removals
  • Performance
  • Fixes
changedAs you know, there has been a persistent crash bug plaguing the game’s Horde Mode since its launch.
fixedI wasn’t able to track it down until this week, but I’m happy to say it’s now fixed!
changedFor those curious, the crash was caused by the auto turret bullets. Most bullets in the game are a line trace, but the turrets would spawn an actual object. When a bullet hit the blue item boxes, the Chaos physics engine handling the box destruction would crash the game.
changedThe reason it was so hard to pinpoint was that it relied on blind luck for that specific bullet type to hit a box during gameplay. So I couldn't replicate the crash during gameplay. Technically this crash would happen with any turret, but in horde, there are many turrets and boxes around a small area so it would create a high chance of this happening.
changedI was able to replicate the crash by firing turret bullets directly at the item boxes, which revealed the cause.
fixedAnyway, I can confidently say the issue is now resolved!

Fossilfuel 2 changes

changedAs you know, there has been a persistent crash bug plaguing the game’s Horde Mode since its launch.
fixedI wasn’t able to track it down until this week, but I’m happy to say it’s now fixed!
changedFor those curious, the crash was caused by the auto turret bullets. Most bullets in the game are a line trace, but the turrets would spawn an actual object. When a bullet hit the blue item boxes, the Chaos physics engine handling the box destruction would crash the game.
changedThe reason it was so hard to pinpoint was that it relied on blind luck for that specific bullet type to hit a box during gameplay. So I couldn't replicate the crash during gameplay. Technically this crash would happen with any turret, but in horde, there are many turrets and boxes around a small area so it would create a high chance of this happening.
changedI was able to replicate the crash by firing turret bullets directly at the item boxes, which revealed the cause.

As you know, there has been a persistent crash bug plaguing the game’s Horde Mode since its launch.

I wasn’t able to track it down until this week, but I’m happy to say it’s now fixed!

For those curious, the crash was caused by the auto turret bullets. Most bullets in the game are a line trace, but the turrets would spawn an actual object. When a bullet hit the blue item boxes, the Chaos physics engine handling the box destruction would crash the game.

The reason it was so hard to pinpoint was that it relied on blind luck for that specific bullet type to hit a box during gameplay. So I couldn't replicate the crash during gameplay. Technically this crash would happen with any turret, but in horde, there are many turrets and boxes around a small area so it would create a high chance of this happening.

I was able to replicate the crash by firing turret bullets directly at the item boxes, which revealed the cause.

Anyway, I can confidently say the issue is now resolved!

Best, DangerousBob

Source

Steam News / 10 October 2024

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