Full notes
Full Fossil Hunters update
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What changed
- Performance
- UI and audio
- Gameplay
- Maps
- Fixes
- Events
Patch Notes - Version 1.2018.03.22
Hey folks! Not a whole lot to report, except we're hard at work on those console ports. We've applied a big set of optimizations from our console porting to the Steam release. Those of you who suffered from the broken achievements bug should get retroactive unlocks now when you launch the game again. And as always, we've fixed a whole bunch of bugs. (Update: it's been reported that the retroactive achievements aren't working for everybody - please sit tight! We're working on it) Changes
Improved graphics performance ... again!
Journal entries count on pause/overview page now totals per level, not per world
Lava geysers are now deadly to players & breakable objects
Players that have been offscreen for more than a few seconds will respawn near other players
Added Final Masters of the music (we thought it sounded great before, but now it's better)
Fixes
Achievements that failed to unlock in a previous version will now unlock retroactively
Fishbag will no longer show a "Use Elevator" prompt, and properly displays "Fish for Fossils"
Player offscreen indicators display the correct player number
Big Fossils now fit under support beams as well
Fossils shouldn't accidentally turn on their sides
Giant Fossils in final level shouldn't respawn after completing the game anymore
Resolved flickering shadows in Abyss
Small fossil schematic slab activation effect fixes
Various colliders & static objects that should have been interactive
Abyss 23 backer fossil labels shouldn't all read "Pikeleosteus"
Completion star pop up on Map screen
Mushrooms were preventing elevator from closing in some cases, and won't spawn near elevator anymore
Increased big fossil droprate in most levels
Fossils will always flash when connected to a schematic or each other
Restored missing line renderers in several levels
Lab ladder collider is triangular, not rectangular
Fixed an error where partial completion of the tutorial + save would result in an unplayable save state
In rare cases music would stop playing, fixed.
Mushrooms will die when exploded
Player offscreen indicators will not stay on screen during end game credits
Fixed stuttery camera in Abyss & Final level unlock cutscenes
Events: EGLX and GDC
Thanks to everybody who came to see us at EGLX 2018 a few weeks ago. We're also at GDC this week, so if you see us, say hi!
Source
Changelog.gg summarizes and formats this update. How we read updates.
