Full notes
Full Fortune's Run update
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Repeated intro
Hey! Just a few fixes. After launch I was mostly watching people play and taking notes, but I still wanted to fix a few things. Also, to be honest, I was a bit stressed out by all the attention, heh.
What changed
- Gameplay
- Fixes
No major bug fixes here, mostly adding in missing VO and fixing mismatched subtitles.
We did run into a major bug where the enemies in the Chopshop level do not spawn. This seems related to loading the level start autosave. If you are playing and don't see any enemies, close and reopen the game then restart the level. Sorry!
Corrected subtitle errors
Replaced mismatched VA and added missing lines (still some missing)
Battle music no longer loud as hell for no reason during cop fight
Battle music no longer continues after escaping cop fight
Hub track resumes properly after Nezzah
Johnny no longer engages the player in an infinite staring contest
Yoryo7 crew doesn't let themselves get pushed around anymore!
JuncB hatch correctly links to the ladder
Flooded junction occlusion issue resolved
Removed tiny planets visible over the cell wall in the prison
Source
Changelog.gg summarizes and formats this update. How we read updates.
