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Steam News11 July 20241y ago

Update 1.8.0

Welcome to Update 1.8.0! This week's store update includes a hint of nostalgia with it!

In this update4

Full notes

Full Fortune: Rewritten update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions10 changes0 removals
  • Store
  • UI and audio
  • Balance
  • Fixes
changedWelcome to Update 1.8.0!This week's store update includes a hint of nostalgia with it!
changedWelcome to Update 1.8.0!We currently investigating cloning issues with the user interface, and how it can lead to the game becoming unstable after multiple matches. We plan to fix these issues in the coming updates, but it'll take some time as we have to dive deep into the game's core to solve these problems. In the meantime, simply restarting the game should fix this issue.
changedBALANCERPG
changedBALANCEReduced damage in Legendary rarity from 150 -> 125
changedBALANCEReduced reload time for 3 -> 2 seconds Dev note: The RPG is supposed to be a heavy hitting weapon with a tradeoff of it's reloading time. However we noticed that reloading took too long and in higher rarities the weapon became too strong. So we've reduced the reload time and damage to make the weapon strong, but more fair.
changedBALANCEG-15
damage in Legendary rarity150125damage in Legendary rarity decreased, nerfreload time for32secondsreload time for decreased, bufffire rate107.5fire rate decreased, nerfdamage in Legendary rarity2320damage in Legendary rarity decreased, nerf

Fortune: Rewritten changes

changedThis week's store update includes a hint of nostalgia with it!
changedWe currently investigating cloning issues with the user interface, and how it can lead to the game becoming unstable after multiple matches. We plan to fix these issues in the coming updates, but it'll take some time as we have to dive deep into the game's core to solve these problems. In the meantime, simply restarting the game should fix this issue.
changedRPG
changedReduced damage in Legendary rarity from 150 -> 125
changedReduced reload time for 3 -> 2 seconds Dev note: The RPG is supposed to be a heavy hitting weapon with a tradeoff of it's reloading time. However we noticed that reloading took too long and in higher rarities the weapon became too strong. So we've reduced the reload time and damage to make the weapon strong, but more fair.

Welcome to Update 1.8.0!

This week's store update includes a hint of nostalgia with it!

Check out the trailer below for a quick overview on the update:

We currently investigating cloning issues with the user interface, and how it can lead to the game becoming unstable after multiple matches. We plan to fix these issues in the coming updates, but it'll take some time as we have to dive deep into the game's core to solve these problems. In the meantime, simply restarting the game should fix this issue.

Lastly, remember to enter code 4THOFJULY into your account tab, as the code will be expiring on July 17!

Here's the full list of changes:

BALANCE

RPG

  • Reduced damage in Legendary rarity from 150 -> 125

  • Reduced reload time for 3 -> 2 seconds

    • Dev noteThe RPG is supposed to be a heavy hitting weapon with a tradeoff of it's reloading time. However we noticed that reloading took too long and in higher rarities the weapon became too strong. So we've reduced the reload time and damage to make the weapon strong, but more fair.

G-15

  • Decreased fire rate from 10 -> 7.5

  • Reduced damage in Legendary rarity from 23 -> 20

  • Reduced damage in Epic rarity from 20 -> 17

COSMETICS

  • Significantly improved the Fireflight backbling model

FIXES

  • Fixed an issue where the GUI of eliminations would bug out when entering double digits

  • Fixed an issue where the Fireflight backbling description would not show

Source

Steam News / 11 July 2024

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