Full notes
Full FortressCraft : Chapter 1 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Workshop
- Gameplay
- Performance
- Server
-Fixed not being able to ride Doodads and opening/closing doors on Keyboard.
-Health bar now correctly scales with screen resolution.
-New Ban Hammer UI.
-No longer able to select the "Port Forward!" text on the world enter menu.
-Added "noclip" command. You must have all 15 artifacts and must be the host to use it.
-Changed "Close" to "Skip" in tutorial message.
-Fixed softlock when backing out of "Are you sure you want to start a new world?".
-SpiderBot no longer walks off the world.
-The game can now pick every resolution your monitor supports at or above 720p.
-You can now use a view distance of 10 with the highest detail settings again.
-Fixed banhammer "kicking" the host when trying to kick someone in your session.
-Fixed menu crashes.
-Fixed particles breaking when the resolution changes.
-Fixed certain special effects becoming broken when the resolution changes.
-(Technical) Modified world node removal. There should be no more random strips of terrain in the server map, and it will scale with your view distance.
-Fixed friend requests counting as friends.
-Added music volume option.
-Fixed drifting options in in-game options menus.
Source
Changelog.gg summarizes and formats this update. How we read updates.
