Full notes
Full Fortify update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Balance
Another patch! Slightly bigger this time!
General changes
Added "Multiplayer Sessions" to make it easier to find opponents. These start every hour.
Multiplayer session notification. A small notification now pops up in-game when a new multiplayer session starts.
Made the night less dark
Fixed bug where kill gold was set to 3 when restarting the game, even though "standard" settings should have kill gold 2.
Fixed game crash related to skill buttons
Fixed game crash related to Ctrl+left click
Slight change to melee unit behaviour to try to stop them from sometimes halting until new orders are given.
Multiplayer balance
Increased cost of Ninjas Gold: 350 -> 450 Stone: 2 -> 8 Ninjas are strong when sending many of them, this should make it harder to send too many too early. Ninjas can be countered by tar fields as it will make the ninjas unable to dodge ranged projectiles.
As always, keep sending your feedback my way. I will do what I can do implement the great ideas! Enjoy! /Jonas Holgersson Holgersson Entertainment
Source
Changelog.gg summarizes and formats this update. How we read updates.
