HomeGamesUpdatesPricingMethodology
Steam News11 April 201610y ago

Patch Notes 1.0.3

Another patch! Slightly bigger this time! General changes Added "Multiplayer Sessions" to make it easier to find opponents. These start every hour. Multiplayer session notification.

Full notes

Full Fortify update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Performance
  • Balance
addedGeneral changesAdded "Multiplayer Sessions" to make it easier to find opponents. These start every hour.
addedGeneral changesMultiplayer session notification. A small notification now pops up in-game when a new multiplayer session starts.
fixedGeneral changesFixed bug where kill gold was set to 3 when restarting the game, even though "standard" settings should have kill gold 2.
fixedGeneral changesFixed game crash related to skill buttons
fixedGeneral changesFixed game crash related to Ctrl+left click
addedGeneral changesSlight change to melee unit behaviour to try to stop them from sometimes halting until new orders are given.
cost of Ninjas Gold:350450Scost of Ninjas Gold: increased, buffcost of Ninjas Gold: 350 -> 450 Stone:28cost of Ninjas Gold: 350 -> 450 Stone: increased, buff

Another patch! Slightly bigger this time!

General changes

  • Added "Multiplayer Sessions" to make it easier to find opponents. These start every hour.

  • Multiplayer session notification. A small notification now pops up in-game when a new multiplayer session starts.

  • Made the night less dark

  • Fixed bug where kill gold was set to 3 when restarting the game, even though "standard" settings should have kill gold 2.

  • Fixed game crash related to skill buttons

  • Fixed game crash related to Ctrl+left click

  • Slight change to melee unit behaviour to try to stop them from sometimes halting until new orders are given.

Multiplayer balance

  • Increased cost of Ninjas Gold: 350 -> 450 Stone: 2 -> 8 Ninjas are strong when sending many of them, this should make it harder to send too many too early. Ninjas can be countered by tar fields as it will make the ninjas unable to dodge ranged projectiles.

As always, keep sending your feedback my way. I will do what I can do implement the great ideas! Enjoy! /Jonas Holgersson Holgersson Entertainment

Source

Steam News / 11 April 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.