In this update2
Full notes
Full Forsaken Valley update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
Forsaken Valley changes
Hello, Divine Tribe!
We are glad to announce, that we have published closed 0.0.6 version available for testers. It is already available to download. Thanks to everyone who started the testing process!
0.0.6 Version, what is new:
New location - Quarry.
Added Player's Level System.
Added New Player's Skills
Added Gold and now it can be received from enemies.
Improvement of Inventory system
Improvement of Storage system
Improvement of Player Controls
Improvements in mobs AI
Improvement of nature generation
Fixed a bug with player illegal position
Fixed a bug when enemy could spawn in player
Fixed a bug when nature object could spawn in player
Fixed a bug when enemies or nature objects could spawn when game is paused
Fixed a bug when enemies could spawn in illegal positions
Fixed a bug when nature objects could spawn in illegal positions
Fixed a bug when pausing the game could delete inventory items
Fixed a bug when pausing the game could multiply inventory items
Fixed a bug when player could not reach some locations
Fixed a bug when AI-navigation beacons could prevent player from moving
Fixed a bug when inventory items could receive infinity gravity and fly away from the screen
Fixed a bug when player could insta kill all enemies on the map
Fixed a bug when enemies or nature objects could spawn in the same location
Fixed a bug when a player could be blocked by nature objects
Some small non-notable improvements
Map improvements
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Source
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