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Steam News10 May 20261mo ago

v2011

Changes Increased time before Ceilingman consumes a grabbed player, allowing more time for rescue Reduced UV exposure kill time for Carriers from 4 seconds to 3 Reduced UV exposure kill time for Ceilingmen from 3 second

Full notes

Full Forsaken Frontiers update

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What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
changedChangesIncreased time before Ceilingman consumes a grabbed player, allowing more time for rescue
changedChangesReduced UV exposure kill time for Carriers from 4 seconds to 3
changedChangesReduced UV exposure kill time for Ceilingmen from 3 seconds to 2
fixedFixesFixed Ceilingman failing to release grabbed players when killed
fixedFixesFixed Carrier failing to play its UV reaction animation
UV exposure kill time for Carriers4seconds3UV exposure kill time for Carriers decreased, nerfUV exposure kill time for Ceilingmen3seconds2UV exposure kill time for Ceilingmen decreased, nerf

Changes

  • Increased time before Ceilingman consumes a grabbed player, allowing more time for rescue

  • Reduced UV exposure kill time for Carriers from 4 seconds to 3

  • Reduced UV exposure kill time for Ceilingmen from 3 seconds to 2

Fixes

  • Fixed Ceilingman failing to release grabbed players when killed

  • Fixed Carrier failing to play its UV reaction animation

Source

Steam News / 10 May 2026

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