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Steam News7 March 20233y ago

V0.9.7 - Fixes and improvements

Updated the pathfinding for all levels (with less “climb” possibility for entities) - Added an equipment switch tutorial in parking tutorial - Now while examining a padlock/keypad directly displays the cursor for mouse

Full notes

Full Forsake: Urban horror update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedUpdated the pathfinding for all levels (with less “climb” possibility for entities) - Added an equipment switch tutorial in parking tutorial - Now while examining a padlock/keypad directly displays the cursor for mouse or gamepad - Now automatically exit the examine state for keypad when code completed - Improved interactions for loots inside drawers with better hitbox, displaying name and without closing the drawer by mistake - Now, when equipment is picked up, it is automatically used if nothing has been equipped - Lowered the volume for ending videos - Players voices now have same volume during ending video and end screen - Push to talk now works in pause menu - Added a one second cooldown between light stick throws - Polished 2D map for Woodcamp with rivers and tweaked other maps - Re-enabled maps buttons (still updates automatically when changing floor) - Fixed some little issues with keyboard mapping and corrected some settings text - Fixed sound detection and flashlight flicker (it was enabled too quickly) - Improved the shirt texture for Brian (being seen by client camera when jump/run) - Minor props and level design changes - Fixed keypad glitch in School - Fixed some hitboxes - Fixed some screamers - Tweaked scale for multiple objects - Tweaked some textures

Forsake: Urban horror changes

fixedUpdated the pathfinding for all levels (with less “climb” possibility for entities) - Added an equipment switch tutorial in parking tutorial - Now while examining a padlock/keypad directly displays the cursor for mouse or gamepad - Now automatically exit the examine state for keypad when code completed - Improved interactions for loots inside drawers with better hitbox, displaying name and without closing the drawer by mistake - Now, when equipment is picked up, it is automatically used if nothing has been equipped - Lowered the volume for ending videos - Players voices now have same volume during ending video and end screen - Push to talk now works in pause menu - Added a one second cooldown between light stick throws - Polished 2D map for Woodcamp with rivers and tweaked other maps - Re-enabled maps buttons (still updates automatically when changing floor) - Fixed some little issues with keyboard mapping and corrected some settings text - Fixed sound detection and flashlight flicker (it was enabled too quickly) - Improved the shirt texture for Brian (being seen by client camera when jump/run) - Minor props and level design changes - Fixed keypad glitch in School - Fixed some hitboxes - Fixed some screamers - Tweaked scale for multiple objects - Tweaked some textures
  • Updated the pathfinding for all levels (with less “climb” possibility for entities) - Added an equipment switch tutorial in parking tutorial - Now while examining a padlock/keypad directly displays the cursor for mouse or gamepad - Now automatically exit the examine state for keypad when code completed - Improved interactions for loots inside drawers with better hitbox, displaying name and without closing the drawer by mistake - Now, when equipment is picked up, it is automatically used if nothing has been equipped - Lowered the volume for ending videos - Players voices now have same volume during ending video and end screen - Push to talk now works in pause menu - Added a one second cooldown between light stick throws - Polished 2D map for Woodcamp with rivers and tweaked other maps - Re-enabled maps buttons (still updates automatically when changing floor) - Fixed some little issues with keyboard mapping and corrected some settings text - Fixed sound detection and flashlight flicker (it was enabled too quickly) - Improved the shirt texture for Brian (being seen by client camera when jump/run) - Minor props and level design changes - Fixed keypad glitch in School - Fixed some hitboxes - Fixed some screamers - Tweaked scale for multiple objects - Tweaked some textures

Source

Steam News / 7 March 2023

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