In this update2
Full notes
Full Forklift Certified update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
Forklift Certified changes
Once again, thank you everyone who played the demo during Steam Next Fest! Got a lot of great feedback!
This update has a few quality of life improvements and a couple of bug fixes!
Bugs:
Scene Transitions:
Fixed a bug that caused you to get stuck on a black screen if you exited the level immediately.
Control Deadzone on triggers:
Fixed an issue where you had to almost fully hold in the triggers to get the forklift moving. You can now move much slower and more accurately when using a controller. This in turn also helped me improve the turning and handling of the forklift!
Features/QOL changes:
Respawn Button:
Respawn buttons now require you to hold the button for 3 seconds in order to respawn. This will prevent accidental pushes of the button
Placement Zones:
You can now take liftables out of the placement zones. Some players pointed out in the train level they were forced to restart.
World Map:
Requested a lot haha, players will now appear outside of the level they just finished/exited
Increased the speed of the forklift on the level selection, as some players pointed out the forklift seemed much slower with the zoomed out camera
Source
Changelog.gg summarizes and formats this update. How we read updates.
