Full notes
Full Forgotten Mines update
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Repeated intro
Hello Miners,
What changed
- Fixes
- Gameplay
- Performance
- Events
Forgotten Mines changes
Welcome to this new update for Forgotten Mines, where I eliminated a softlock and fixed multiple issues! Enjoy the game:
Softlock from heal over time is fixed (for sure this time!)
Undo movement fatigue bug is fixed
Polymorphed enemies behavior bug fixed
Fix the half armour upgrade issue
Fixed a bug where an unit with Counter, right after dead, activate the perk and crash the game
Fixed a bug where an enemy can be created on an occupied tile
Fixed a bug where a druid who dies in bear form was "killing" the tile until the end of battle
Players can choose the heal option in an event if they have Heal or Heal II in one or more alive units
Fixed a bug where character where keeping fatigue after an undo movement.
Changed some evolution of item at blacksmith
Fixed a bug making the game crash if you restart a battle while a chracter was on top of an item with a full inventory
Thank you for your patience!
If you want to chat with me and discuss strategies with other players, you can join the Discord and Twitter!
Source
Changelog.gg summarizes and formats this update. How we read updates.
