Full notes
Full Forgotten Mines update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Forgotten Mines changes
Good day Heroes!
As said in the last blogpost, I've come bearing a patch update to fix most reported bugs, which are:
Fixed all restart battle bugs
Fixed resurrection bugs
Fixed bug that makes enemies act on positioning phase, when restarted battle
Fixed bug that crashed the game with the directional pad down on the controller during the positioning phase
Fixed next level xp restart bug
Fixed bug that prevented windowed mode
Reworked save system to prevent save file corruption; if there is still corruption, the player receives all the gems from the corrupted run and can start a new one
Improvement in the tile selection UI
Improvement in the AI of enemies with SMART and SILLY behavior
Fixed druid that sometimes entered combat out of AP
Fixed some translation issues in different languages
Fixed a bug with Eathquake that sometimes killed an ally
Now go enjoy your (hopefully) bugless run, and keep sharing your feedback and issues; I'll do my best to fix them!
Also, I'll be working on the Steam Deck issues very soon. Thank you for your patience!
If you want to chat with me and discuss strategies with other players, you can join the Discord and Twitter!
Source
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