Update log
Full Forgotlings update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- UI and audio
We’re happy to bring you another large batch of fixes and improvements!
Hot fix 1.2.0.2:
Fixes an issue where reloading a game after talking with Buck in Bygone Town, could make make Fig fall through the ground
Fixes a case where the camera could get stuck outside of the world, when reloading a save in Camp Discovery
Hot fix 1.2.0.1:
Bucket archers can no longer be hurt by redirected arrows while in safety mode
Shelter Island Central now has safety checks for whether bucket archers have been defeated and their parry objects weren’t smashed
Patch 1.2.0 includes:
Fixed a case where you couldn't progress out of Pono if Fig had zero health after fighting Greyhead
Various tweaks in the Mangrove levels to improve communication
Adjusted the probability of certain objects appearing during the fight with Poko
Adjusted the difficulty of doing a successful dash during the fight with Poko
Carto's dialogs can now be fast forwarded
Increased the push back force on Fig's heavy attack
Beetle enemies cannot be hit on their way up from a knock down in order to avoid stun locking them
Fix to shark enemies which could make them sink too deep and roll around
Fix to audio getting out of sync after using the fast forward feature
Fix to redundant black bars during certain cutscenes while playing on ultra wide resolutions
Made sure certain characters where gone, when they should be gone
Added checkpoints after most conversations in Camp Discovery
Various fixes to visuals in several levels
Various fixes to dialogs and cutscenes
Various fixes to audio
Various fixes to cameras in several levels
Various fixes to localization and subtitles timings
Various fixes to level geometry and traversal
Various other bug fixes and improvements
Source
