Update log
Full Forgotlings update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- UI and audio
We have a bunch of more fixes and improvements ready!
Patch 1.0.11 includes:
Fix to a potential softlock that could happen at specific hours when getting the time told by Chrono in Mangroves town
The barrels in the fight against Poko now have more bounciness for a more clear communication
Fixes to the auction escape sequence so its not possible to fall out of bounds
Fixed a case in Agora mountain where an enemy could be lured to drop down on top of the elevator
Fig can now also submerge in water by pressing the "roll" input
Various fixes to traversal in the environment and potential softlocks in colliders
Fixes to different cases where a pushable object behaved in an unwanted way
Fix to an audio issue that could happen when fast forwarding dialogs in the Mangroves chief encounter
Various visual improvements in different levels
Fixed a money exchange glitch in Watchtown harbor
Improvements to text readability for the Steam Deck
Fixes to the red barriers and vines interaction after they have opened
Fixes to cases where Fig was able to move a bit while the loading screen was showing
Some fixes to localization
Various fixes to music and audio
Various fixes to animations on different characters
Fixes to various camera boundaries
Various other bug fixes and tweaks
Source
