August 7, 2019 - 1.0.4379 Hello everyone! It has been just under a week since we launched and we’ve been delighted to see players beating unbeatable missions, finishing the game and using the magurite system as the over
Full notes
Full Forged of Blood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
UI and audio
Gameplay
fixedAugust 7, 2019 - 1.0.4379Hello everyone! It has been just under a week since we launched and we’ve been delighted to see players beating unbeatable missions, finishing the game and using the magurite system as the overpowered beast it can be. As game makers, watching and hearing your stories of how you have used or abused these systems have truly brought joy into the hectic days we’ve had since launch. The team here at the Forge has been hard at work tackling the feedback we have gathered from all of you. Today’s update addresses a couple of the big issues most of you have been having with our magic. The biggest change we’ve implemented addresses the stat stacking effects that can be exploited to a ludicrous degree in combat; now, stat modifying effects from can no longer be stacked endlessly. We also added more descriptive text for the modifiers per many players’ request and increased the effectiveness of the healing effect by 20% while also adjusting the Canae’s Grace preset spell to be more effective. Among the most requested quality-of-life fixes is for the ability to rebind the camera control keys so that keyboards from around the world can be used more comfortably. We offer our humblest apologies for the discomfort our worldwide fans have had to deal with and are pleased to say that the controls can now be rebound in the settings menu. As always, your feedback is invaluable to us. Our small team is working as hard as we can to address the issues you bring up, and I hope that you will understand that not all issues can be fixed easily. The team is divided up to tackle a few main issues at the moment and the plans for a codex and Steam achievements have been drawn up and are underway while we continue to chip away at the list of fixes. From all of us here at the Forge, thank you for your support and we wish you all well in Attiras. Cheers, - Igor
fixed1.0.4379 Patch Notes:Changed spell effect and modifier descriptions to be more descriptive as to their functionality ---- Fixed bug where non-stackable effect replace mechanics were flipped, the lower value will no longer replace the higher value now. ---- Added customizable keys for Camera Controls in Gameplay Settings ---- Fixed bug where dead characters are shown still in personality (TPI) screep ---- Fixed receiving any kind of healing (either from spell or from regeneration) will now remove bleeding ---- Added a slight dialogue edit in the Korhall regional quest ---- Fixed the overlapping battle lines issue with the character VO. Characters will no longer trigger multiple battle lines when prompted. ---- Changed LeivanFaction UI color to a lighter grey for visibility ---- Fixed bug where the combat log text is not formatted properly after loading a saved game ---- Fixed several UI bugs that was introduced while we were fixing the UI memory leak ---- Decreased the power progression for Timestop and Vanish in the Arcane stone ---- Fixed the description text of "Shortbow Proficiency" ---- Updated Spell Effect and Modifier descriptions to be more detailed ---- Fixed incorrect text formatting in strategic log when the party is exploring a region ---- Fixed a memory leak bug where Save/Load screen is not released from the memory ---- Fixed Marketplace UI bug: dragging and dropping and item to and from the marketplace will not appropriately update the transaction value. ---- Fixed typos in the tutorial text ---- Fixed bug where pressing 'Exit' (exit to main menu) from in-game menu will open an invalid map ---- Changed Character effects from spells are now no longer stackable: - Stat modifiers from spells is now using a non-stackable stat modifier effect - Blink is now not stackable - Vanish is now not stackable ---- Fixed Brothers no More triggered from PDT break not teleporting Tavias' party directly to the appropriate quest node ---- Fixed typos in item descriptions ---- Changed Healing Effect now heals 20% more ---- Canae's Grace is updated to replace the Chaos modifier with the Staggered modifier. ---- Fixed quest balancing and added retreat box in ambush_night Primary
Forged of Blood changes
fixedHello everyone! It has been just under a week since we launched and we’ve been delighted to see players beating unbeatable missions, finishing the game and using the magurite system as the overpowered beast it can be. As game makers, watching and hearing your stories of how you have used or abused these systems have truly brought joy into the hectic days we’ve had since launch. The team here at the Forge has been hard at work tackling the feedback we have gathered from all of you. Today’s update addresses a couple of the big issues most of you have been having with our magic. The biggest change we’ve implemented addresses the stat stacking effects that can be exploited to a ludicrous degree in combat; now, stat modifying effects from can no longer be stacked endlessly. We also added more descriptive text for the modifiers per many players’ request and increased the effectiveness of the healing effect by 20% while also adjusting the Canae’s Grace preset spell to be more effective. Among the most requested quality-of-life fixes is for the ability to rebind the camera control keys so that keyboards from around the world can be used more comfortably. We offer our humblest apologies for the discomfort our worldwide fans have had to deal with and are pleased to say that the controls can now be rebound in the settings menu. As always, your feedback is invaluable to us. Our small team is working as hard as we can to address the issues you bring up, and I hope that you will understand that not all issues can be fixed easily. The team is divided up to tackle a few main issues at the moment and the plans for a codex and Steam achievements have been drawn up and are underway while we continue to chip away at the list of fixes. From all of us here at the Forge, thank you for your support and we wish you all well in Attiras. Cheers, - Igor
fixedChanged spell effect and modifier descriptions to be more descriptive as to their functionality ---- Fixed bug where non-stackable effect replace mechanics were flipped, the lower value will no longer replace the higher value now. ---- Added customizable keys for Camera Controls in Gameplay Settings ---- Fixed bug where dead characters are shown still in personality (TPI) screep ---- Fixed receiving any kind of healing (either from spell or from regeneration) will now remove bleeding ---- Added a slight dialogue edit in the Korhall regional quest ---- Fixed the overlapping battle lines issue with the character VO. Characters will no longer trigger multiple battle lines when prompted. ---- Changed LeivanFaction UI color to a lighter grey for visibility ---- Fixed bug where the combat log text is not formatted properly after loading a saved game ---- Fixed several UI bugs that was introduced while we were fixing the UI memory leak ---- Decreased the power progression for Timestop and Vanish in the Arcane stone ---- Fixed the description text of "Shortbow Proficiency" ---- Updated Spell Effect and Modifier descriptions to be more detailed ---- Fixed incorrect text formatting in strategic log when the party is exploring a region ---- Fixed a memory leak bug where Save/Load screen is not released from the memory ---- Fixed Marketplace UI bug: dragging and dropping and item to and from the marketplace will not appropriately update the transaction value. ---- Fixed typos in the tutorial text ---- Fixed bug where pressing 'Exit' (exit to main menu) from in-game menu will open an invalid map ---- Changed Character effects from spells are now no longer stackable: - Stat modifiers from spells is now using a non-stackable stat modifier effect - Blink is now not stackable - Vanish is now not stackable ---- Fixed Brothers no More triggered from PDT break not teleporting Tavias' party directly to the appropriate quest node ---- Fixed typos in item descriptions ---- Changed Healing Effect now heals 20% more ---- Canae's Grace is updated to replace the Chaos modifier with the Staggered modifier. ---- Fixed quest balancing and added retreat box in ambush_night Primary
August 7, 2019 - 1.0.4379
Hello everyone! It has been just under a week since we launched and we’ve been delighted to see players beating unbeatable missions, finishing the game and using the magurite system as the overpowered beast it can be. As game makers, watching and hearing your stories of how you have used or abused these systems have truly brought joy into the hectic days we’ve had since launch. The team here at the Forge has been hard at work tackling the feedback we have gathered from all of you. Today’s update addresses a couple of the big issues most of you have been having with our magic. The biggest change we’ve implemented addresses the stat stacking effects that can be exploited to a ludicrous degree in combat; now, stat modifying effects from can no longer be stacked endlessly. We also added more descriptive text for the modifiers per many players’ request and increased the effectiveness of the healing effect by 20% while also adjusting the Canae’s Grace preset spell to be more effective. Among the most requested quality-of-life fixes is for the ability to rebind the camera control keys so that keyboards from around the world can be used more comfortably. We offer our humblest apologies for the discomfort our worldwide fans have had to deal with and are pleased to say that the controls can now be rebound in the settings menu. As always, your feedback is invaluable to us. Our small team is working as hard as we can to address the issues you bring up, and I hope that you will understand that not all issues can be fixed easily. The team is divided up to tackle a few main issues at the moment and the plans for a codex and Steam achievements have been drawn up and are underway while we continue to chip away at the list of fixes. From all of us here at the Forge, thank you for your support and we wish you all well in Attiras. Cheers, - Igor
1.0.4379 Patch Notes:
Changed spell effect and modifier descriptions to be more descriptive as to their functionality ---- Fixed bug where non-stackable effect replace mechanics were flipped, the lower value will no longer replace the higher value now. ---- Added customizable keys for Camera Controls in Gameplay Settings ---- Fixed bug where dead characters are shown still in personality (TPI) screep ---- Fixed receiving any kind of healing (either from spell or from regeneration) will now remove bleeding ---- Added a slight dialogue edit in the Korhall regional quest ---- Fixed the overlapping battle lines issue with the character VO. Characters will no longer trigger multiple battle lines when prompted. ---- Changed LeivanFaction UI color to a lighter grey for visibility ---- Fixed bug where the combat log text is not formatted properly after loading a saved game ---- Fixed several UI bugs that was introduced while we were fixing the UI memory leak ---- Decreased the power progression for Timestop and Vanish in the Arcane stone ---- Fixed the description text of "Shortbow Proficiency" ---- Updated Spell Effect and Modifier descriptions to be more detailed ---- Fixed incorrect text formatting in strategic log when the party is exploring a region ---- Fixed a memory leak bug where Save/Load screen is not released from the memory ---- Fixed Marketplace UI bug: dragging and dropping and item to and from the marketplace will not appropriately update the transaction value. ---- Fixed typos in the tutorial text ---- Fixed bug where pressing 'Exit' (exit to main menu) from in-game menu will open an invalid map ---- Changed Character effects from spells are now no longer stackable: - Stat modifiers from spells is now using a non-stackable stat modifier effect - Blink is now not stackable - Vanish is now not stackable ---- Fixed Brothers no More triggered from PDT break not teleporting Tavias' party directly to the appropriate quest node ---- Fixed typos in item descriptions ---- Changed Healing Effect now heals 20% more ---- Canae's Grace is updated to replace the Chaos modifier with the Staggered modifier. ---- Fixed quest balancing and added retreat box in ambush_night Primary