Full notes
Full Forged in Epic update
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Repeated intro
Hello, and welcome to the first devlog for our blacksmith management game! Today, we’ll give you a brief overview of the basic process of selling weapons to customers.
What changed
- Balance
- Gameplay
The current screen shows the most basic form of various sales methods. When a customer enters the blacksmith shop, they request a specific weapon or equipment, and you choose the crafted item to sell to them. During this process, you’ll need to pay attention to the customer’s mood, as setting the right price can increase their satisfaction. If the customer is satisfied, the shop’s reputation will grow.
Please note that the screen shown is not yet final, and many more details and features will be added in the future. We’ll continue to enhance the interactions and graphics to create a more immersive experience, so stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
