Forever Skies
Steam News 4 March 20262mo ago

Spring 2026 Patch Ver.1.2.2

Hello Scientists! We’ve rolled into March, the seasons are changing, and so we’ve got a new patch for you. SPRING 2026 PATCH Over the month of February, our team tackled a bunch of bugs you’ve helped us find, added a fe…

Update log

Full Forever Skies update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Scientists!

Extracted changes

13 fixes3 additions4 changes0 removals
  • Gameplay
  • Performance
  • Store
  • Events
  • Fixes
  • Balance
addedWe’ve rolled into March, the seasons are changing, and so we’ve got a new patch for you.
addedSPRING 2026 PATCHOver the month of February, our team tackled a bunch of bugs you’ve helped us find, added a few QoL improvements and did some performance tweaks along the way. One change the whole team is especially happy about deserves a special mention. Our brother-in-arms Daniel has wrestled with Unreal and come out victorious — you can now move various airship items even if other items are stacked on them, all at once. So yes, no more emptying shelves because your OCD tells you, “A little to the left. No, actually… the right.” Now, just use the Move (Z) function on the shelf, and everything it's attached to will move with it. You can see
changedSPRING 2026 SALEOur Steam Spring Sale is live with 45% off . I mean, what better way to appreciate the sun coming out than sitting at home with the shades drawn, staring into a monitor, right? [dynamiclink href=" https://store.steampowered.com/app/1641960/Forever_Skies/ "]
addedSPRING EVENT COMING SOONWe are also working on a little Spring Event that was meant to go alongside this patch, but we decided we still have a few small kinks we want to iron out before we go live. It includes a Spring-themed side-quest and some new Airship decor! We will aim to have this released very soon. Here is a preview of the new decor items!
changedSPRING EVENT COMING SOONThat’s all for now. Thanks for reading, for playing, and for just being here with us. And remember, if you love the game, leaving a review always helps us a ton. — Team Far From Home
changedADDED:The Move (Z) function has been enhanced to support multiple connected objects simultaneously. For example, a shelf with ornaments on it will now move all items at the same time when you use Move (Z) on the shelf.

We’ve rolled into March, the seasons are changing, and so we’ve got a new patch for you.

SPRING 2026 PATCH

Over the month of February, our team tackled a bunch of bugs you’ve helped us find, added a few QoL improvements and did some performance tweaks along the way. One change the whole team is especially happy about deserves a special mention. Our brother-in-arms Daniel has wrestled with Unreal and come out victorious — you can now move various airship items even if other items are stacked on them, all at once. So yes, no more emptying shelves because your OCD tells you, “A little to the left. No, actually… the right.” Now, just use the Move (Z) function on the shelf, and everything it's attached to will move with it. You can see

The full list of changes is at the bottom of this post.

SPRING 2026 SALE

Our Steam Spring Sale is live with 45% off. I mean, what better way to appreciate the sun coming out than sitting at home with the shades drawn, staring into a monitor, right? [dynamiclink href="https://store.steampowered.com/app/1641960/Forever_Skies/"]

SPRING EVENT COMING SOON

We are also working on a little Spring Event that was meant to go alongside this patch, but we decided we still have a few small kinks we want to iron out before we go live. It includes a Spring-themed side-quest and some new Airship decor! We will aim to have this released very soon. Here is a preview of the new decor items!

That’s all for now. Thanks for reading, for playing, and for just being here with us. And remember, if you love the game, leaving a review always helps us a ton. — Team Far From Home

PATCH NOTES

ADDED:

  • The Move (Z) function has been enhanced to support multiple connected objects simultaneously. For example, a shelf with ornaments on it will now move all items at the same time when you use Move (Z) on the shelf.

CHANGED:

  • Optimized small texts throughout many of the game UIs

FIXED:

  • Fixed a bug where landing on the New Nature Territory location didn’t progress the “Get the Immunity Booster” main quest

  • Fixed a bug where some item tooltips weren’t showing all info, e.g. health and nutrition values

  • Fixed a bug where flying to a location with a Container for the first time didn’t complete the main quest subtask

  • Fixed a bug where the initial Underdust cutscene was played upon every visit to the location

  • Fixed a bug where the Extractor was stuck in a charging animation

  • Fixed a bug where the Recycler displayed the wrong amount of Synthetics (10) when recycling a - Small Bottle; however, it gave the proper amount after recycling (15)

  • Fixed a bug in the Database where the seeds description showed different-looking Garden Pots

  • Fixed a bug with the blocked path at the Vivarium Wreck in the Fish of the Sky Ocean side quest

  • Fixed a bug where players could play the drawer animation even if this drawer wasn’t a part of a piece of furniture

  • Fixed a bug where players couldn’t pick up Research Parts in some locations

  • Fixed a bug where clients were not able to use some actions after dying in a contamination zone

  • Fixed a bug that allowed the Trash Bin to destroy the Friendly Insect pet

  • Fixed the issue with a Poster Frame not displaying the inserted poster after loading a save

  • Further performance optimization (e.g. Location Radar, Flashlight, animations, Underdust and other areas to

Source

Steam News / 4 March 2026

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