Forever Skies
Steam News 19 January 20264mo ago

Patch Ver.1.2.1 launch, January sale and over 500,000 copies sold!

Hello Scientists! We’ve got a few quick updates for you, so let’s get stuck in: JANUARY PATCH Following your feedback from the launch of Echoes Part 2 in December, we’ve prepared and released a reasonably sized patch to…

Update log

Full Forever Skies update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Scientists!

Extracted changes

13 fixes3 additions5 changes0 removals
  • Performance
  • Gameplay
  • Store
  • Compatibility
  • Fixes
changedJANUARY PATCHFollowing your feedback from the launch of Echoes Part 2 in December, we’ve prepared and released a reasonably sized patch today. It mainly covers QoL improvements, many bug fixes and some performance improvements (with more on the way soon!)
addedJANUARY PATCHBut it also includes some new paints for the glass windows on your airship! The full patch notes are at the bottom of this post for your perusal.
changedSTART OF 2026 SALEhttps://store.steampowered.com/app/1641960/Forever_Skies/
changedSTART OF 2026 SALEhttps://store.steampowered.com/bundlelist/1641960/Forever_Skies
added500,000 SCIENTISTS DETECTED!To wrap up, we want to thank every single one of you who has helped us cross this major milestone. Especially for a new studio releasing its very first game, reaching over half a million copies sold is something truly special!
changed500,000 SCIENTISTS DETECTED!On the topic of Echoes updates, Part 3 is shaping up to be something quite big, as mentioned in the roadmap, we are looking at Spring 2026 for release. But we will of course be sharing details on what’s coming, as well as beta testing opportunities, well before that.

We’ve got a few quick updates for you, so let’s get stuck in:

JANUARY PATCH

Following your feedback from the launch of Echoes Part 2 in December, we’ve prepared and released a reasonably sized patch today. It mainly covers QoL improvements, many bug fixes and some performance improvements (with more on the way soon!)

But it also includes some new paints for the glass windows on your airship! The full patch notes are at the bottom of this post for your perusal.

START OF 2026 SALE

Along with the patch, we’re also running a Steam sale with 45% off, so this is the perfect time to annoy your friends and tell them you want to share your lonely airship with them.

https://store.steampowered.com/app/1641960/Forever_Skies/

We’ve also put together a number of bundles with studios and games we’re friends with, so be sure to take a look:

https://store.steampowered.com/bundlelist/1641960/Forever_Skies

500,000 SCIENTISTS DETECTED!

To wrap up, we want to thank every single one of you who has helped us cross this major milestone. Especially for a new studio releasing its very first game, reaching over half a million copies sold is something truly special!

Achievements like this allow us to stay independent and continue supporting the game with major free updates, just like we’ve done with Echoes Part 1 and Part 2 since leaving early access.

On the topic of Echoes updates, Part 3 is shaping up to be something quite big, as mentioned in the roadmap, we are looking at Spring 2026 for release. But we will of course be sharing details on what’s coming, as well as beta testing opportunities, well before that.

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PATCH NOTES

ADDED / CHANGED:

  • CosmeticNew Glass Paints:Dusk-Tinted Glass - Earth-Tinted Glass - Forest-Tinted Glass - Sea-Tinted Glass
  • Boiled Meteor Bean spoil time set to 3 days (in-game) (previously it was 1 day and 8 hours)

  • Artifact Lure model matched to icon

  • Refreshing textures and adjusting collisions on some airship devices

  • Reduced Moths size in the Egg Incubator device

FIXED:

  • Fixed a rare bug that was preventing the Location Radar from pointing towards the correct tile with the location for the Main Quest

  • Fixed a rare bug where clients in a co-op session randomly experienced a freeze in camera vertical movement

  • Fixed a bug where players, especially in a co-op session, couldn’t see the trap in the Hideout side quest

  • Fixed a bug where Radio Tower winches went through some buildings

  • Fixed a bug where players in a co-op session could pick up a bed with another player sleeping on it, leading to breaking the player's movement

  • Fixed a rare bug with freezing and never ending saving process

  • Fixed a rare bug where the New Nature Territory location wasn’t spawning

  • Fixed a rare bug where the airship could get stuck in a location after reloading a game

  • Fixed a bug with the missing Trash Bin icon

  • Fixed a bug where finishing Return to the Surface Lift quest may have left one of its subquests open, which was presented as a second main quest marker on the Location Radar

  • Fixed a bug where the quest Find Research Reports in the Laboratory at the top of the Infected Greenhouse might not be possible to complete due to not spawning in the world

  • Fixed a bug where the quest Find Research Reports in the Laboratory at the top of the Infected Greenhouse didn’t progress after landing on this location

  • Fixed a bug where

Source

Steam News / 19 January 2026

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