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Steam News17 January 20251y ago

Patch 0 9 37 : Art improvements and more cards.

Improvements Better backgrounds for all 6 battles. Added 20 new card cycles total. Injector and Stimulant cards reworked. Now, they reduce max health for the fight.

In this update2

Full notes

Full Forestygian update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions1 change0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
addedImprovementsAdded 20 new card cycles total.
addedImprovementsInjector and Stimulant cards reworked. Now, they reduce max health for the fight. Those cards didn't do enough damage to justify big heal cards, so now these cards are repurposed to justify max health increases. Also, another similar card cycle was added, named Catalyst (so Injector now gains Intellect, Stimulant still gains Mana, and Catalyst - Max Mana). There are three new card cycles that do the reverse - reduce Max Mana, but add Health/Vitality/Max Health.
addedImprovementsNew map image for "Choose your path" screen.
changedImprovementsDifficulty selector improved, now shows locked and available difficulties in a more obvious way.
addedImprovementsTemporary Status icons (added in the previous patch) are now replaced.
addedImprovementsText now has material with top-down gradient, looks better.

Forestygian changes

addedAdded 20 new card cycles total.
addedInjector and Stimulant cards reworked. Now, they reduce max health for the fight. Those cards didn't do enough damage to justify big heal cards, so now these cards are repurposed to justify max health increases. Also, another similar card cycle was added, named Catalyst (so Injector now gains Intellect, Stimulant still gains Mana, and Catalyst - Max Mana). There are three new card cycles that do the reverse - reduce Max Mana, but add Health/Vitality/Max Health.
addedNew map image for "Choose your path" screen.
changedDifficulty selector improved, now shows locked and available difficulties in a more obvious way.
addedTemporary Status icons (added in the previous patch) are now replaced.

Improvements

  • Better backgrounds for all 6 battles.

  • Added 20 new card cycles total.

  • Injector and Stimulant cards reworked. Now, they reduce max health for the fight.

    • Those cards didn't do enough damage to justify big heal cards, so now these cards are repurposed to justify max health increases.

    • Also, another similar card cycle was added, named Catalyst (so Injector now gains Intellect, Stimulant still gains Mana, and Catalyst - Max Mana).

    • There are three new card cycles that do the reverse - reduce Max Mana, but add Health/Vitality/Max Health.

  • New map image for "Choose your path" screen.

  • Difficulty selector improved, now shows locked and available difficulties in a more obvious way.

  • Percentage of unlocked card cycles and statuses is now shown in the screen where difficulty is selected.

  • Temporary Status icons (added in the previous patch) are now replaced.

  • Icons have thinner outlines, look better.

  • Text now has material with top-down gradient, looks better.

  • The wooden background on lower third of the screen is gone, looks better (especially with the new backgrounds blending in).

  • Smoke effect above titles was made less aggressive. Still there making those screens look alive.

  • Thanks to Serhious, texture compression was turned on. Should use less video memory, looks the same.

Bugfixes

  • Thanks to SwapGo reporting those in the Discord, numerous localization issues in Spanish fixed.

  • Description of Recipe still said "Retained" while it was no longer true since last patch. Fixed.

Source

Steam News / 17 January 2025

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