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Steam News19 December 20241y ago

Patch 0 9 34 : Combo Kill Score

Improvements Combo Kill system added. Killing two enemies with one ability is Double Kill, three - Tripple Kill, and so on. Combo kill text is shown on top-mid of the screen. Score system added.

Full notes

Full Forestygian update

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What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedImprovementsCombo Kill system added. Killing two enemies with one ability is Double Kill, three - Tripple Kill, and so on. Combo kill text is shown on top-mid of the screen.
addedImprovementsScore system added. Score earned this battle is shown on top-right side of the screen. Killing one enemy at once earns 100 score, Double Kill earns 400, Tripple Kill - 1200, and so on. Battle Score defines which Victory Text to show ("Convincing Victory" etc). Battle Score resets to 0 each battle. At the end of victorious run, sum of Battle Scores defines which Run Victory Text to show ("Convincing Run" etc).
addedImprovementsNumber of enemies left in battle is also shown by a bar now. Ability area bar changed to look more like that new enemy bar (as they show similar things).
changedImprovementsBone-crush-like sound is played when enemy or hero is hit. If it was a multi kill combo, an extra sound is blended in.
changedImprovementsMinor visual improvements here and there.

Improvements

  • Combo Kill system added.

    • Killing two enemies with one ability is Double Kill, three - Tripple Kill, and so on.

    • Combo kill text is shown on top-mid of the screen.

  • Score system added.

    • Score earned this battle is shown on top-right side of the screen.

    • Killing one enemy at once earns 100 score, Double Kill earns 400, Tripple Kill - 1200, and so on.

    • Battle Score defines which Victory Text to show ("Convincing Victory" etc).

    • Battle Score resets to 0 each battle.

    • At the end of victorious run, sum of Battle Scores defines which Run Victory Text to show ("Convincing Run" etc).

  • Content is now unlocked ~4 times faster for players who win a lot.

    • If you didn't unlock all heroes yet, a victorious run unlocks a hero and 3 Cycles or Statuses.

    • If you unlocked all heroes but not all the rest, a victorious run unlocks 3 Cycles and 3 Statuses.

    • Content is unlocked by victorious runs only now.

    • This also works retroactively. Those who played more than 6 runs, should have all content unlocked. (Can't retroactively filter out defeats, so it's true for any 7+ runs).

  • Number of enemies left in battle is also shown by a bar now.

    • Ability area bar changed to look more like that new enemy bar (as they show similar things).

  • Bone-crush-like sound is played when enemy or hero is hit.

    • If it was a multi kill combo, an extra sound is blended in.

  • Minor visual improvements here and there.

Source

Steam News / 19 December 2024

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