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Steam News24 October 20258mo ago

The Night Grows Longer

🔥 Additions The most requested feature — extended run length — has arrived! Your journey now runs Day 3 → Evening 3 → Night 3 → Dawn (Hidden) 1, for a total of 10 stages.

In this update5

Full notes

Full Forest Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions12 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Fixes
changed🔥 AdditionsYour journey now runs Day 3 → Evening 3 → Night 3 → Dawn (Hidden) 1 , for a total of 10 stages .
changedâ–  Chili StageA battlefield engulfed in flame and spice. The tempo surges; hesitation is defeat.
changedâ–  Bean StageIn the night forest, countless beans advance as one.
changed■ Bean StageAn evolved take on Stage 3’s swarm tactics —stronger, smarter, more coordinated.
changed⚙️ ChangesTotal run length extended to 10 stages .
changed⚙️ ChangesHigher chance for Rare cards and skills later in the day.
Green Ribbon / White Ribbon duration increased (5s7sGreen Ribbon / White Ribbon duration increased ( increased, buff

Forest Heroes changes

changedYour journey now runs Day 3 → Evening 3 → Night 3 → Dawn (Hidden) 1 , for a total of 10 stages .
changedA battlefield engulfed in flame and spice. The tempo surges; hesitation is defeat.
changedIn the night forest, countless beans advance as one.
changedAn evolved take on Stage 3’s swarm tactics —stronger, smarter, more coordinated.
changedTotal run length extended to 10 stages .

🔥 Additions

The most requested feature — extended run length — has arrived!

Your journey now runs Day 3 → Evening 3 → Night 3 → Dawn (Hidden) 1, for a total of 10 stages.

No more runs ending just before your deck comes together— if you can survive the longer Night.

â–  Chili Stage

A battlefield engulfed in flame and spice. The tempo surges; hesitation is defeat.

Everything burns here. Only those who can withstand the heat

â–  Bean Stage

In the night forest, countless beans advance as one.

An evolved take on Stage 3’s swarm tactics —stronger, smarter, more coordinated.

They turn numbers into strategy

⚙️ Changes

  • Total run length extended to 10 stages.

  • Higher chance for Rare cards and skills later in the day.

  • The Oak difficulty increased.

  • Cobra reworked into a utility-focused debuffer.

    • artifact “Wooden Staff”: Bleed → Resilience Reduction; Common → Rare

  • Luciper attack power increased.

  • Wild Boar’s knockback power reduced.

  • Card adjustments: Someone’s fingerprint, Rage, Valuable Wound.

  • Green Ribbon / White Ribbon duration increased (5s → 7s).

  • Cradle rarity changed (Common → Uncommon).

  • Boss/rarity reclassification:

    • Excreted Lepiota, Bottled Inocybe: Boss → Rare

    • Chopsticks, Giverstone: Rare → Boss

  • Sharpingeroot is now immune to knockback.

đź§© Bug Fixes

  • Fixed an issue where artifact “Kettle” triggered on zero-cost cards.

  • Fixed Skull Archer not charging when using Desperate Charge.

Source

Steam News / 24 October 2025

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