In this update3
Full notes
Full Forest Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Events
Forest Heroes changes
Forest Heroes Patch Notes
New Allies Join the Battle in Forest Noctful !
Rare Tier
Mammoth
Armadillo
Puberty Monkey
Uncommon Tier
Vampire Bat
Common Tier
Fluffy Sheep
Cobra
New exclusive artifacts for these units have also been added.
Rule Changes
Allies can now swap their equipped hats.
Skill Adjustments
Halo Cost +1
Investing Cost +1
Faithful Raccoon Cost +1
Morale Boost HP Recovery 4 → 2
Standstill"Exhaust" effect removed
Emergency Effect changed → "Uses all Raccoons in the deck"
Whistle Cost 1 reduced
Finger Snap Cost 1 reduced
Strike Cost 1 reduced
Trap of the Dead Cost +1
Stretch Cost +2
Bewitch Cost reduced
Confidence Cost -1
Last Stand Attack Power +4
Fear of Death Cost -2
Ally Adjustments
Crow Cost -1
Raccoon Trio Attack Power increased to 3
Stormer Mole Attack Power 3 → 2, Cost 4 → 2
Arctic Fox Attack Speed increased
Artifact Adjustments
Scarlet Rope One more added
Assassin Wolf ’s Tough Molar effect changed
Bug Fixes
Fixed an issue where the skill card Starving Tick did not trigger the crown Balloon Crown
Fixed an issue where tooltips did not disappear when closing certain UI elements
Fixed an issue where Stormer Mole ’s artifact Sandbag dealt a fixed 4 damage instead of scaling with attack power
New Features
The UI now shows available hats when selecting a hat-equipped ally
Event Rowdy Cave now displays expected reward tiers
Improved the reward sequence in Rowdy Cave
Source
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